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kendallroth

Corporal
11 Badges
Oct 24, 2023
25
4
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Simple panel display mod for viewing overall city statistics at a glance (similar to "Watch It!" mod and others from Cities Skylines 1). Still has some work to be done but is currently functional. Let me know if you run into any issues; I'll try to stay up with things!

This post will provide an option for tracking bugs and requests for City Stats; however, GitHub is also an option (but only for fleshed-out bugs/requests).

Please provide screenshots of bugs that show the issue (if possible), and include as much detail as possible (to make it easier to reproduce). Thanks in advance!

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Love the mod! Just like "Watch It!"

Bit of a wish list if you're open to it:
  • Ability to anchor the panel to a specific location and have it remember that location
  • Clicking on an icon opens the associated info view
I've also noticed that the panel closes itself randomly...well seemingly random I haven't been able to determine exactly what causes it to close. Let you know if I figure that out. Otherwise great work on this one!
 
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Thanks, I also was a huge fan of "Watch It" (and the similar mods), and wanted to bring something like that over into CS2!
  • The next item on my list is actually the ability to anchor it to specific location and have it remember the location, as this also really bothers me (along with a keybinding)
  • Good idea about opening associated info views by the icons; I'll definitely write that down!
Regarding the panel randomly closing...I suspect it's probably not actually as random as it may seem... Whenever the main game UI is hidden (ie. for "Escape" menu, etc), the mod currently resets itself as it is UI-only. Does that align with what you have been seeing? I will be moving to a code + UI mod as I learn the ECS architecture though, to allow adding these additional pieces of functionality.
 
When I tried this mod, I never saw the panel appear anywhere where I noticed it. It wasn't very pleasant because I would very much like to have this functionality. Is there a hotkey or button somewhere? Great idea and I look forward to using it at some point.
 
@Rathziel The ability to anchor the panel to a specific location is now implemented within a game session, which should get rid of those annoying "closing itself" bugs! Regarding your original comment though, would you like to see the location be stored globally (across saves) via mod settings OR individually per-save (would also store the visibility state this way)?
 
Thank you! With the interface updates, I am loving this so much. I don't know what would be involved, but if you could create a mod that would apply the nice little icons you used to the main game info views I would be ever so happy. I go cross-eyed looking for elementary schools or colleges out of the sea of blue generic education icons. Your ones with E H C and U are so clear and simple that I would love to see them instead. Thank you so much for making this mod!
 
Loved Watch It in CS1 and appreciate you doing the work to bring a similar concept to CS2. Are there any plans to add a vertical bar option?
Thanks! This was something I had been planning on doing already, and so I have released an updated version with a setting for horizontal/vertical display (as well as the option to open the panel automatically upon load)
 
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Thank you! With the interface updates, I am loving this so much. I don't know what would be involved, but if you could create a mod that would apply the nice little icons you used to the main game info views I would be ever so happy. I go cross-eyed looking for elementary schools or colleges out of the sea of blue generic education icons. Your ones with E H C and U are so clear and simple that I would love to see them instead. Thank you so much for making this mod!
Thanks! Unfortunately I also am not sure what would be involved with that (maybe icons can also be "extended" similarly to components or styles?)... I didn't actually modify the icons in the stats panel, but just added some text on top. That being said, I do agree it makes it far easier to parse visually, so if someone wanted to add that, that would be great!
 
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@Rathziel The ability to anchor the panel to a specific location is now implemented within a game session, which should get rid of those annoying 'closing itself' bugs! Regarding your original comment though, would you like to see the location be stored globally (across saves) via mod settings OR individually per-save (would also store the visibility state this way)?

Amazing! Thanks for implementing that! Can confirm it works. I think storing it with the mod settings is probably the best option? I can't imaging anyone would have a different placement with a new city...maybe
 
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Amazing! Thanks for implementing that! Can confirm it works. I think storing it with the mod settings is probably the best option? I can't imaging anyone would have a different placement with a new city...maybe
Yeah, I do agree that it seems unlikely that per-save storage for panel visibility/position make sense... That would probably make more sense though for the ability to choose which icons are displayed (but that will probably also be done via global settings as well...)
 
Great Mod.

Possible to add a homeless button?
since patch 2.0 i have so many homeless people and i dont know how i can fix it?
i have no parks, i have many cheap rent buildings and many others and also empty buildings.
 
Great Mod.

Possible to add a homeless button?
since patch 2.0 i have so many homeless people and i dont know how i can fix it?
i have no parks, i have many cheap rent buildings and many others and also empty buildings.
This is actually already on my roadmap, as I agree it's quite necessary right now... Unfortunately, I don't think theres any built-in way to get this information, as it's not bound to the UI currently? I would like to get some way to display it though, maybe by borrowing some of the ECS queries from the "Bye Bye Homeless" mod...

Regarding your comment on fixing the homelessness issue, perhaps you could try that mod? I haven't yet, but it has favourable reviews for resolving the homeless issue until CO does.

 
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Funny Franz and you both uploaded similar-function mods at around the same time. Maybe you two should cooperate! You're basically doing the same thing in different ways, I'm sure you can enrich each other and maybe even unite your mods, so people can choose how they view the stats.
 
City Stats has been updated (0.5)! The main change was the ability to hide stats icons (which is stored per save), as well as adding a few missing stats!
  • Ability to toggle/hide stats icons within a game (stored per save)
  • Add additional stats (crematory / shelter / parking / mail availability)
  • Improve some icons and screenshots
 
There is a new mod called 'Cim Census' and it is fascinating. One of the many statistics it shows is how many homeless are in your city. I have no clue how he did it, but it's an interesting mod.
 
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There is a new mod called 'Cim Census' and it is fascinating. One of the many statistics it shows is how many homeless are in your city. I have no clue how he did it, but it's an interesting mod.
Yeah, I've already been looking at the mod, and may wind up using a similar approach. However, that approach seems a bit more intensive that I would need just to display a homeless counter, since that mod deals with so many other stats/cims, and it feels like a simpler approach would work? That being said, ECS is not my strong suit by any means...so who knows...
 
I find City Stats to be one of the constatly used MODs on my list.
Is there a way to add Warnings/problems like CS1 had.. It would be nice to see and take care of problems as soon as they apear. The AI takes its time to fix problems.
Also the ability to edit what it shows would be nice.
 
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