• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

LaTueur

Regent
9 Badges
Jul 29, 2014
101
96
  • Crusader Kings II
  • Europa Universalis IV
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV Sign-up
  • Age of Wonders III
  • Crusader Kings III
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
One line summary of your issue
[3.0.1][CDYZ]-AI would almost never pick Forge Bloodline Ambition (even when it could)

Game Version
3.0.1

What expansions do you have installed?

Holy Fury

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
It's normally not really noticeable, I looked through the game files for modding purposes, I found a scripting mistake there:
Code:
 chance = {
  factor = 100
  
  modifier = {
   factor = 0
   NOT = { trait = ambitious }
  }
  modifier = {
   factor = 0
   NOT = { 
    any_owned_bloodline = { #Founders of historical Bloodlines tend to spawn with enough prestige and troops to have an easy time achieving this ambition. Fine for the player, but the AI should not do it.
     founder = {
      character = ROOT
     }
    } 
   }
  }
  modifier = {
   factor = 0
   any_dynasty_member = { ai = no } #Don't step on the player's dreams, AI.
  }
 }
It's the second modifier, so basicly, the AI would only pick it if it had already founded a bloodline. It would make sense to remove the NOT from it or the whole modifier.

Steps to reproduce the issue.


Upload Attachment
 
Upvote 0
Hmmph, so THAT is what an "A.I." looks like. And here I would've just called it some pretty-good scripts with one 'semantic error' else oversight :D