One line summary of your issue
Any changes to 00_scripted_triggers results in a crash.
Game Version
3.0
What expansions do you have installed?
All of the above
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
If I make any changes whatsoever to 00_scripted_triggers (even just a single line change, for example changing cathar to fraticelli in a decision), the game will crash.
If I copy the file into a mod folder to override it, and make even one change to it, then the game will crash with lots of trigger errors in the logs.
If I make a change directly to the file itself in the CK2 folder, even one line, it will crash the game in the same manner.
I tried creating a file with a different name in my mod folder, and taking some of the triggers from 00_scripted_triggers, copying them into the new file, and then altering them. This results in the game loading without issue, but does not appear to override the entries for the triggers that I changed, from the original file. This happens when the file is named such as it would load both before the original alphanumerically, or after the original alphanumerically.
If I make a copy of 00_scripted_triggers, and drop that copy in a mod override folder, and make absolutely no changes to it, then the game will load without issue.
At this point I don't know what else to do but to make a bug report. It seems to me that it's impossible to make a change of any kind to 00_scripted_triggers. I don't know if this is known behavior, a new problem since Holy Fury, or what.
Steps to reproduce the issue.
Just make a change of any sort (I added an additional religion to some of the triggers that take cathar into account; a duplicate entry that simply names the new religion, fraticelli in this case, as being considered in the same way cathar is).
Seemingly, even one line or one entry anywhere in the file that should otherwise be valid, will cause the issue.
Upload Attachment
Any changes to 00_scripted_triggers results in a crash.
Game Version
3.0
What expansions do you have installed?
All of the above
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
If I make any changes whatsoever to 00_scripted_triggers (even just a single line change, for example changing cathar to fraticelli in a decision), the game will crash.
If I copy the file into a mod folder to override it, and make even one change to it, then the game will crash with lots of trigger errors in the logs.
If I make a change directly to the file itself in the CK2 folder, even one line, it will crash the game in the same manner.
I tried creating a file with a different name in my mod folder, and taking some of the triggers from 00_scripted_triggers, copying them into the new file, and then altering them. This results in the game loading without issue, but does not appear to override the entries for the triggers that I changed, from the original file. This happens when the file is named such as it would load both before the original alphanumerically, or after the original alphanumerically.
If I make a copy of 00_scripted_triggers, and drop that copy in a mod override folder, and make absolutely no changes to it, then the game will load without issue.
At this point I don't know what else to do but to make a bug report. It seems to me that it's impossible to make a change of any kind to 00_scripted_triggers. I don't know if this is known behavior, a new problem since Holy Fury, or what.
Steps to reproduce the issue.
Just make a change of any sort (I added an additional religion to some of the triggers that take cathar into account; a duplicate entry that simply names the new religion, fraticelli in this case, as being considered in the same way cathar is).
Seemingly, even one line or one entry anywhere in the file that should otherwise be valid, will cause the issue.
Upload Attachment
Upvote
0