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junassa

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55 Badges
May 10, 2017
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One line summary of your issue
Rites of Passage

Game Version
3.0

What expansions do you have installed?

The Reapers Due,
Conclave,
Horse Lords,
Way of Life,
Charlemagne,
Rajas of India,
Sons of Abraham,
The Old Gods,
The Republic,
Legacy of Rome,
Sword of Islam,
Holy Fury

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
Is this the way rites are supposed to work?

https://forum.paradoxplaza.com/foru...sage-baptism-astrology.1132456/#post-24908062

It may have been a chief at the start of the game. I looked at the event files though and this is what the chances should be for a character that has less than 50 gold:
- 20 year rite: 0.4%
- 10 year rite: 2.5%
- 5 year rite: 63.3%
- no rite: 33.8%

This is what the chances should be for a character with 100 gold:
- 20 year rite: 2.4%
- 10 year rite: 29.3%
- 5 year rite: 48.8%
- no rite: 19.5%

So even if you give gold there is still a good chance the character will not pick a rite. Greater if the character is Cynical or Greedy. To have the best chance the character needs to have 350 gold.

Additionally the event will trigger 50-100 days (about 2-3 months) after reaching adulthood and only for characters with a dynasty.

A player has to give money to their children in order for the event to fire? Why not just take it out of the parent's treasury? If players have to give each child 300 gold for best success and the cost of the ceremony is only 150, why isn't the success rate 100%?

Why is there a gold cost at all?

Steps to reproduce the issue.
Have animism/rites of passage apart of religion, before or after reformation.

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I've played about 5 unmodded pagan games since I made this post and I have yet to have any of my kids go through the rites. what's the point of this doctrine if no one but the player will go through the rites and its meager morale bonus overwrites better bonuses (e.g. defensive/unyielding)?