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Auztin

Sergeant
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Dec 23, 2013
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Short summary of your issue
An event option does the opposite of what it's supposed to do.

Game Version
1.3.0

What OS are you playing on?
Windows

What platform are you using?
Steam

Do you have mods enabled?
No

Have you tried verifying your game files (Steam only)?
No

How much "pain" is this causing you?
1

Please explain the issue you experienced in the most condensed way possible
There is an event ('A Shine New Toy') after getting home with loot after a viking raid where your child comes asking questions and sees a silver goblet atop some treasure, they ask for it and if you select the option to agree to give them the goblet you *gain* stress because you are generous, which does not make sense, the value should be the other way around and you should lose stress for giving the goblet away.

Please explain how to reproduce the issue
Have the event 'A Shiny New Toy' fire with generous as your character trait.

Is there anything else you think could help us identify/replicate the issue?
I'm playing an ironman game, the save attached should have the event on display.

I have attached a save game
Yes

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File(s) attached
 

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  • Svavarsson_867_01_01.ck3
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  • generous.png
    generous.png
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Reactions:
Greetings, Jarl!

Thank you for trusting us with this matter. We shall dispatch a court physician to help assure that your noble gesture reduces the levels of stress in place of increasing it.

Farewell!
 
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