Short summary of your issue
[modding] Custom loc for faith type not working
Game Version
1.3.1
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?
Yes
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
5
Please explain the issue you experienced in the most condensed way possible
From Custom Loc readme.txt We can see there's support for faith type object, also described in docs, but it seems it isn't working at all.
Quick example:
txt def:
yml:
the use:
It will not display errors or string.
If I adjust the whole thing for character type it works.
I have attached a save game
No
Upload Attachment
File(s) attached
[modding] Custom loc for faith type not working
Game Version
1.3.1
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?
Yes
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
5
Please explain the issue you experienced in the most condensed way possible
From Custom Loc readme.txt We can see there's support for faith type object, also described in docs, but it seems it isn't working at all.
Quick example:
txt def:
Code:
PantheonTermTest = {
type = faith
text = {
localization_key = pantheon_term_test
}
}
yml:
Code:
pantheon_term_test:0 "test"
the use:
Code:
[GetPlayer.GetFaith.Custom('PantheonTermTest')]
It will not display errors or string.
If I adjust the whole thing for character type it works.
I have attached a save game
No
Upload Attachment
File(s) attached
Attachments
Upvote
0