Short summary of your issue
Romance use Spy Master's Diplomacy, but Calls it Intrigue
Game Version
1.3.0
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?
No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
2
Please explain the issue you experienced in the most condensed way possible
We doing a romance scheme, there is a modifier to the progression based on your spymaster's "intrigue". But this modifier changes based on your spy master's diplomacy score. Also your spy master probably shouldn't be involved in your romance scheme anyways.
Please explain how to reproduce the issue
Start a romance scheme and hover over the progression in the intrigue menu (see attached picture for example). Notice the "spymaster intrigue" modifier. If you change your spymaster's diplomacy skill, this number will change (and intrigue won't).
Is there anything else you think could help us identify/replicate the issue?
Should probably add this code from the seduction scheme to make the spymaster's skill not used:
# Does not use Spymaster
spymaster_power_per_skill_point = 0
spymaster_resistance_per_skill_point = 0
I have attached a save game
No
Upload Attachment
File(s) attached
Romance use Spy Master's Diplomacy, but Calls it Intrigue
Game Version
1.3.0
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?
No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
2
Please explain the issue you experienced in the most condensed way possible
We doing a romance scheme, there is a modifier to the progression based on your spymaster's "intrigue". But this modifier changes based on your spy master's diplomacy score. Also your spy master probably shouldn't be involved in your romance scheme anyways.
Please explain how to reproduce the issue
Start a romance scheme and hover over the progression in the intrigue menu (see attached picture for example). Notice the "spymaster intrigue" modifier. If you change your spymaster's diplomacy skill, this number will change (and intrigue won't).
Is there anything else you think could help us identify/replicate the issue?
Should probably add this code from the seduction scheme to make the spymaster's skill not used:
# Does not use Spymaster
spymaster_power_per_skill_point = 0
spymaster_resistance_per_skill_point = 0
I have attached a save game
No
Upload Attachment
File(s) attached
Attachments
- 1