Simple question; I'm new, interested in this mod, hello! Anyone can give me a list of mods that work with CK+? Things add flavor to the game, mechanics, story, etc. Compatible stuff.
Thanks!
Thanks!
Simple question; I'm new, interested in this mod, hello! Anyone can give me a list of mods that work with CK+? Things add flavor to the game, mechanics, story, etc. Compatible stuff.
Thanks!
Historical Events Pack actually isn't compatible, as it edits some of the same files (the big one being the cb file)- Try the Great Merchant League and the New Chivalry Society mods. The author of made sure to make them compatible with Plus.
- Better Looking Garbs and Cultural Cities are my go to graphical mods for Plus.
- Rex Teutonicorum is a most submod if you ask me.
- Also Historical Events Pack adds nice events which seem compatible with plus (such as the fourth crusades, etc.).
Plus is already a huge mod and it really doesn't play nice with other mods due to its size and complexity. They accept suggestions though! Visit the Suggestions thread to leave one and they usually reply soonish™ with a direct yes or no.
Historical Events Pack actually isn't compatible, as it edits some of the same files (the big one being the cb file)
CK2+ and HIP (Historical Immersion Project) compatible. (Issues have been reported so it may not be 100% compatible).
The thing is, "I didn't encounter problems" is not the same as "there are no problems".So far I encountered 0 problems...might show up down the road lol
The thing is, "I didn't encounter problems" is not the same as "there are no problems".
Just because you don't see them or they don't affect you yet, doesn't mean they can't be there (but good that you already accept that possibility).
And even I, with my limited modding knowledge can tell you that @Omniscient is right, and the mod is incompatible.
Also, culturally different cities might be already incorporated into CK2+, if that is the 3D model thingy.
But as far as suggested submods go, i would agree with you: Anything by Maal (Great Trade League, Chivalry Orders), Rex Teutonoricum and a portrait mod.
I personally prefer CPRplus over BLG, but taste differs.
Oh, how I absolutely adore people who end their sentences with "lol".
I just use some graphical enhancments. CPR+, LMT's map textures and Mason's HD Coat of Arms.
This one was incorporated into CK2+ a while ago, so you should probably deactivate it.These are the ones I use with CK2plus, and so far they work fine:
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-Unique Buildings for CK2plus
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Oh, I didn't know that, thanks!This one was incorporated into CK2+ a while ago, so you should probably deactivate it.
Those should indeed all be fine.With CK2+ I use:
- Bigger Interface
- Cultural Bonuses
- Interface: Century Gothic
- Interface: Stellaris Colors
- Patrum Scuta CK2+
- The Great Trade League
- Theatrum Orbis Terrarum
- Tooltip: Century Gothic Bold 18
- Velvet Tooltip
Most of these are graphical and font-related mods with a few others thrown in, like the The Great Trade League and Cultural Bonuses. As you can tell, I don't use many and I haven't noticed any problems with any of them. So far I've not seen a need for anything else.
With CK2+ I use:
- Bigger Interface
- Cultural Bonuses
- Interface: Century Gothic
- Interface: Stellaris Colors
- Patrum Scuta CK2+
- The Great Trade League
- Theatrum Orbis Terrarum
- Tooltip: Century Gothic Bold 18
- Velvet Tooltip
Most of these are graphical and font-related mods with a few others thrown in, like the The Great Trade League and Cultural Bonuses. As you can tell, I don't use many and I haven't noticed any problems with any of them. So far I've not seen a need for anything else.