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(Beta 3) I was about to start a Rhodri the Great game (867, Duchy of Gwynedd, part of Wales) But I noticed that the holdings were Tribal (Reportedly correct), but my Ruler was Fuedal so that I had wrong Holdings for all of my holdings.
 
(Beta 3)
-The HRE's dejure capital is Friesland
-using e_russia to form the Empire of Russia through the decision still results in the destruction of both
-Some bloodline events such as the Teutonic bloodline do not exist
 
Started from the Charlemagne start when the game started crashing about 80 years in on a specific date, July 15th, 845. Loading up the nearest save, it always crashes on that date.

Loaded up the nearest autosave, game crashed on June 30th, 845.

Loaded up an autosave from the year before, and the game made it to February 15th, 845 before crashing.

As far as crashing goes, it just stops running. The game will freeze for less than five seconds and then I'm back at my desktop.

Edit: I was able to use the autosave from 843 to preserve the run, once loaded from that, there was no more crashing in 845.
 
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Hi there. First off: love your work and your effort - I enjoy CK2+ so much more than vanilla.

I am afraid Merchant Republics can't build Trade Posts on coastal regions anymore. Even if you change the CK+ Trade Post setting to unrestricted it's not possible. Normal Rulers however can and will build them.

Picture attached is with the setting MR only can build TP and it says "Haven't a port in ..." what is clearly wrong. If you play with unrestriced TP the "Haven't a port in..." checkbox isn't even there, so the issue might lie there. Anyway keep up the great work you guys!
 

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(Beta 3)
- There are 2 different "Create the Kingdom of Leon" decisions with different effects
- Unsure if a bug but the Kingdom of Asturias is elective
- When you change the Crown Authority laws of your kingdoms as an empire they reset
- If you form Phyrgia as the Byzantine it becomes dejure Roman Empire
 
(Beta 3)
20190410.jpg


Child was baptized by the Ecumenical Patriarch but didn't get a trait

Edit : Seems like the trait actually applies though.
 
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3rd Beta, using Patrum Scuta CK2+ mod.

When I reformed the Germanic pagan faith, I became a different government type (Hereditary Theocracy). Once I did all my tribal holdings became useless because of "Wrong government tpye" penalties, however I thought these penalties aren't supposed to apply to tribal provinces of your faith and culture, but it applied to all of them. Not sure if this is a bug with CK2+ or Vanilla.
 
Hi I don't know if this is a bug or not, just seems odd. I use Matralinial marriges a lot in my games and noticed that I can't get it to work like I used to. In the game I'm playing I'm a celtic Irish petty king. I've already changed the law to agnotic cognatic (sp) so Matralinial marriages are open up, but I've noticed that I can't get them to always work, here is a screenshot of what I mean. They are both at my court, and while the woman has a surname, the man is lowborn, so that shouldn't be a problem.

2wq4g49.jpg
 
Clan options not showing up for Nomads..? IE (no tab for clans)
Edit: See below photo. I have mod checksum AEYD
Edit edit: random crash to desktop occurs in early game...
 
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I havent played CK2plus in a while. Beta 3
  • Cannot disallow PC from leading troops.
  • Cannot revoke titles from different religions for free (with religious law active). For example, I cant freely revoke the bishopric of jeruselum from a catholic to reestablish the patriarch as an orthodox byzantine emperor.
 
Had a ctd repeatedly where my tributary would have a civil war. The crash happened the moment the independent nation within the tributary formed. (Count Vs Duke).
 
(Beta 3)
The Kingdom Lockout law is set to none but vassals still create kingdom-tier titles regardless
Fixed in current Dev release
 
Eldership is selectable if you take ancestor veneration but it has no localization. If you take it you just become gavilkind.

Petra is not in the appropriate place. It's in maan instead of the petra province. It is set to be in 783, should be in 722
 
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I know the missing Matrilineal checkbox bug has been reported but I noticed that you could do a matrilineal marriage on the day you change to a law which would normally allow it. I've been using allow_laws console command to change laws and marry off my ladies on that day.

Weirdly, I could keep selecting more female preference laws, but the steps backwards to male preference disappeared at the middle one (absolute?).
 
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