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Its again me.. I have a new bug. The possibility of a matrilineal marriage isnt given in my Game. Sometimes there are people who are matrilineal married, but I can´t make any Character being married that way.

Thanks for mentioning it. I've uploaded a new version in the Download thread that hopefully fixes it, though it likely won't fix your current savegame.
 
I don't know if these are ck2plus bugs but,
council job action chances seem wrong to me. Especially steward job actions. Research tech gives 100% yearly outcome for both good and bad. And other job actions need to use inverted steward score for bad outcomes.
Also, giving still-birth is bugged. whenever you give a still-birth, mothers can't get out of hiding and it says they are still in final months for pregnancy. They also can't get pregnant indefinitely.
 
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QOqAKEG
Last beta, 3.2
 
Impossible to create Principality of Antioch. If you choose create Principality, the mod creates Kingdom of Antioch, which is nonsense
You are aware that the principality is just the kingdom with different title localization? It's literally the same thing.
 
You are aware that the principality is just the kingdom with different title localization? It's literally the same thing.

In game without mod the name is correct and also the coat of arms. In Plus mod the name is wrong and coat of arms is wrong too. The coat of arms for the Principality or Kingdom (if you like) should look like this.https://images.app.goo.gl/aadYMWG2aRczaKN39

In Plus mod the coat of arms is only bigger coat of arms of the fictional Duchy of Antioch.
 
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After I form the Roman Empire, every few years I seem to have random provinces going independent. Not sure if this is a bug, or if the liege for those provinces keeps granting them independence for some reason. Regardless, it's frustrating.
 
My game keeps crushing few days into campaign... Latest CK2+ beta clean install, fresh patch, all DLCs (except sunset and jade) and hi-end pc... Please help.
 
My game keeps crushing few days into campaign... Latest CK2+ beta clean install, fresh patch, all DLCs (except sunset and jade) and hi-end pc... Please help.

See the unofficial beta on page 12 of the Download thread, compatible with 3.2.1.
 
You can't mend any of the schisms if Chalcedonian christianism exists at start date (Charlemagne, Old gods, Iron Century or AD 1000). Forcing the Great schism to happen with the game rules doesn't fix it. Therefore, if you play as Nestorian, Coptic or Apostolic in any of those start dates, you can't unifie christianity using any other christian religion than Chalcedonian. This problem also happens with all heresies. Thus you can only mend the schism if you play as Chalcedonian. I hope you can fix it some time after your re-coding of the whole mod. Thanks for you hard work.
 
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You can't mend any of the schisms if Chalcedonian christianism exists at start date (Charlemagne, Old gods, Iron Century or AD 1000). Forcing the Great schism to happen with the game rules doesn't fix it. Therefore, if you play as Nestorian, Coptic or Apostolic in any of those start dates, you can't unifie christianity using any other christian religion than Chalcedonian. This problem also happens with all heresies. Thus you can only mend the schism if you play as Chalcedonian. I hope you can fix it some time after your re-coding of the whole mod. Thanks for you hard work.

The Schism was a major reason for the rewrite. We'll make sure it works properly again in the rewrite.
 
Idk if this was asked before but whats up with nomads having THOUSANDS of countiers? Honestly i cant play the game for 10+ years before every small nomad lord, both landed and unlanded raiders have 1000+ characters with them

This makes the game super laggy
 

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Idk if this was asked before but whats up with nomads having THOUSANDS of countiers? Honestly i cant play the game for 10+ years before every small nomad lord, both landed and unlanded raiders have 1000+ characters with them

This makes the game super laggy


Its just not nomads, i converted all nomads to tribal/feudal gov and yet they continue to gain countiers
Its mostlikely a bug with the altaic culture group or even tengri pagans (even tho i saw christian cumans with thousand of countiers)
 

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