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zeress

Retired CK2+ Dev
70 Badges
Mar 4, 2012
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CK2+ to EU4 Converter
Compatible for CK2+ version: 2.07.1
Compatible for CK2 version: 2.0.4
Compatible for EU4 version: 1.5

Download Link: Main (Mirror)

Why is this in a seperate module?

Since EU4 and CK2 are on seperate development cycles, the converter may not be always up to date with the version of the converter that would normally be included with a core package of CK2+. This thread attempts to alleviate this issue.

Is there any other purpose of this thread?

Of course! You can discuss how to improve the converter, or at least within the narrow set of things we can change that Paradox has provided us anyways.
 
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I've seen the converter produce a personal union lately. Are they possible now? I think they weren't when the converter first came out.

Can the HRE mechanics be used for an other empire/ can an other empire become the HRE in EUIV?
Since the HRE tends to disappear in pagan playthroughs and other empires get founded occasionally I thought they could be as decentralized as the HRE.

I made mongol convert to tartar in my mod and I can recommend it. Otherwise the mongol culture has this huge hole on the map and tartar doesn't exist.

Can the way primary cultures are determent be changed?
It's weird when the primary culture has zero provinces but starts to appear over the course of the game.


Most realms seem to centralized I think. Do vassals need a minimum size to be converted? I know it depends on the crown authority but even with absolute crown authority I think none dejura vassals shouldn't be completely integrated. High crown authority is just to common in the late game to simply converte the hole realm as one. The problem is AI multi-dukes become really messy in the late game so they probably can't be converted in a proper way.
 
I've seen the converter produce a personal union lately. Are they possible now? I think they weren't when the converter first came out.

Can the HRE mechanics be used for an other empire/ can an other empire become the HRE in EUIV?
Since the HRE tends to disappear in pagan playthroughs and other empires get founded occasionally I thought they could be as decentralized as the HRE.
No, only one Nation can use it (you can manually change it, but only to one other tag)

I made mongol convert to tartar in my mod and I can recommend it. Otherwise the mongol culture has this huge hole on the map and tartar doesn't exist.

Can the way primary cultures are determent be changed?
It's weird when the primary culture has zero provinces but starts to appear over the course of the game.
No

Most realms seem to centralized I think. Do vassals need a minimum size to be converted? I know it depends on the crown authority but even with absolute crown authority I think none dejura vassals shouldn't be completely integrated. High crown authority is just to common in the late game to simply converte the hole realm as one. The problem is AI multi-dukes become really messy in the late game so they probably can't be converted in a proper way.

There's no size limit on vassals, but there is a limit to how many vassals a nation can have, these are the options in that regard

Code:
NNation = {
	PERSERVE_HUMAN_VASSALS = 1,
	INDEPENDENT_VASSALS_CROWN_LAW_STAGE = 0,
	MAX_VASSALS = 4,
},

TL;DR: There's very little you can change in the converter
 
No, only one Nation can use it (you can manually change it, but only to one other tag)
I tried that by changing the defines with and without setting the HRE in nation_table to an other empire. But there still was no HRE.

Should this work or am I missing something?
 
It's in defines.lua for the converter you have to change it

Code:
NEmpire = {
	[COLOR="#FF0000"]HRE_TITLE = "e_hre"[/COLOR],
	UNITED_CROWN_LAW_STAGE = 4,
	MAX_ELECTORS = 7,
},
 
Hey I'm rather new to the forums... but have been lurking for awhile. =]

I was wondering exactly what was changed for the converter. The main reason I grabbed this was because I was playing a game as Abyssinia in vanilla and was disappointed to find that the miaphysite religion got switched into orthodoxy through the converter. I also found that a lot of countries got generic national ideas...

So is there a list somewhere of all the changes specifically for the converter? I looked through the CK2plus wiki and didn't find anything.

Anyway, while I'm at it I just wanted to thank you and everyone else that has worked on all of these incredible mods. They've really enhanced my crusader kings experience!
 
Is this version of the converter compatible to CK2+ 2.06.3? If not, could anyone send me the link to relevant old version, because I still play my old game which I would like to convert.
 
Two questions. One, is it possible to split the cultures of CK2 into various subcultures, based ether on geography or most direct leige? And two, can the nation colors be changed in conversion so that they look the way they should in EU4? It is nauseating to see a black Teutonic order, a purple Brandenburg, and bright orange ottomans in EU4. if these two issues can be fixed the remaining problems with the converter will be mere nuances.
 
Two questions. One, is it possible to split the cultures of CK2 into various subcultures, based ether on geography or most direct leige? And two, can the nation colors be changed in conversion so that they look the way they should in EU4? It is nauseating to see a black Teutonic order, a purple Brandenburg, and bright orange ottomans in EU4. if these two issues can be fixed the remaining problems with the converter will be mere nuances.

This is a REALLY old thread, just FYI. You'd be better off asking in the suggestions thread.