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We see two mod errors in that log. Do you still get this problem if ALL mods are disabled in our launcher?

If so, has this always happened for you since you've had the game, or it was okay up to some point?



Right click on ck3.exe , properties, compatibility. Tick "disable fullScreen optimisations" untick every other box in that dialog, Apply and exit.
Then in the launcher Game Settings menu, select fullScreen display mode, Vsync off, cap refresh rate at 60.

If those don't help:
DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and start collecting info with a progress bar in the lower-left corner. When it completes click the 'save all information' button and save it to a file then attach that file here.
IF dxdiag.txt fails to attach here, rename it to dxdiag.log , or zip it up.

Please attach here your Documents/Paradox Interactive/CK3/pdx_settings.txt .
From your Documents/Paradox Interactive/CK3/logs/ folder, attach here system.log , error.log , exceptions.txt
 
We see two mod errors in that log. Do you still get this problem if ALL mods are disabled in our launcher?

If so, has this always happened for you since you've had the game, or it was okay up to some point?
I disabled mods, but it still crashes
 

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  • error.log
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  • pdx_settings.txt
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Does this still happen after the 1.16.01 patch?
 
I disabled mods, but it still crashes
Disabling mods does not remove effects they have already had on the saved game file.

Does this problem happen in an unmodded campaign started under 1.16.01?
 
This may have some fixes. not 100% fool proof but it may have the fixes that maybe relevant. I am trying to make a mega thread for Paradox so they know this is a massive issue and for some reason haven't made a mega thread (because logic)