Hi guys, I just saw the RPS limited preview of CK3 and it was enough to hype me up. I love CK2. Hands down my favourite Paradox game and certainly one I've enjoyed supporting over the years.
As you can see from my badges and what not I've lapped up a fair amount of the DLC offered for the various games I own because I was happy to support a studio that was finding it's feet while offering something no other development houses were offering. Paradox are still the only game in town when it comes to grand strategy type games but they're no longer a small studio. They've secured multiple publishing contracts for other big name games and developers and are now classed as "well established".
Given that growth, what I hope is that the new game will be a full, deep experience out of the box. Is it fair to expect the same amount of content we get in CK2 right now? No. Because CK2 has had years of expansions and extra development time, but I do think it's fair to expect a game that is complete on launch. I don't mean "complete compared to other Paradox games", I mean "complete". Full stop. I don't think I'm alone in this.
Imperator was a massive misstep. I was burned by Stellaris so naturally I didn't pre-order Imperator and after the reviews came in and after watching a chunk of gameplay I was glad I didn't. It was vapid and felt like a complete shell of a game. Style over substance all the way. I hope this isn't the case with CK3.
Regarding the DLC policy, I mean, at this point Paradox's practices are basically a massive meme. 60 pence here. 3 quid there. A bigger chunk occasionally for 15 notes or thereabouts. If I'm being blunt, this kind of stuff needs to stop. I'll happily buy DLC for a good game, as long as that DLC is significant and reasonably priced, but what I won't do is support a studio that seeks to nickle and dime it's long time fan base at every single turn. Want a couple of extra portraits? That's 3 quid. Oh, you want some new music, £1.50, please. I mean, come on man. It's time to stop. If you want a positive example to follow then stick with things like Conclave, The Reapers Due and The Old Gods. Those provided enough new mechanics, weren't split into "content packs" + "the actual DLC" and had a decent price point.
I'm well aware that some of the more vehement fans here will shout this down and are quite happy to open their wallets for any microtransaction (because that's what most Paradox DLC amounts to) offered, and that's fine, folk can do whatever they want with their own cash, but it's also fine for those of us who love Paradox games but don't love constantly paying for minimal content to have our say and have it without being insulting or indeed, insulted.
Be a hero, Paradox. Develop this game as a full experience out of the box. Step up your DLC game (i.e. make DLC that is complete, significant and reasonably priced). I know you can do it.
As you can see from my badges and what not I've lapped up a fair amount of the DLC offered for the various games I own because I was happy to support a studio that was finding it's feet while offering something no other development houses were offering. Paradox are still the only game in town when it comes to grand strategy type games but they're no longer a small studio. They've secured multiple publishing contracts for other big name games and developers and are now classed as "well established".
Given that growth, what I hope is that the new game will be a full, deep experience out of the box. Is it fair to expect the same amount of content we get in CK2 right now? No. Because CK2 has had years of expansions and extra development time, but I do think it's fair to expect a game that is complete on launch. I don't mean "complete compared to other Paradox games", I mean "complete". Full stop. I don't think I'm alone in this.
Imperator was a massive misstep. I was burned by Stellaris so naturally I didn't pre-order Imperator and after the reviews came in and after watching a chunk of gameplay I was glad I didn't. It was vapid and felt like a complete shell of a game. Style over substance all the way. I hope this isn't the case with CK3.
Regarding the DLC policy, I mean, at this point Paradox's practices are basically a massive meme. 60 pence here. 3 quid there. A bigger chunk occasionally for 15 notes or thereabouts. If I'm being blunt, this kind of stuff needs to stop. I'll happily buy DLC for a good game, as long as that DLC is significant and reasonably priced, but what I won't do is support a studio that seeks to nickle and dime it's long time fan base at every single turn. Want a couple of extra portraits? That's 3 quid. Oh, you want some new music, £1.50, please. I mean, come on man. It's time to stop. If you want a positive example to follow then stick with things like Conclave, The Reapers Due and The Old Gods. Those provided enough new mechanics, weren't split into "content packs" + "the actual DLC" and had a decent price point.
I'm well aware that some of the more vehement fans here will shout this down and are quite happy to open their wallets for any microtransaction (because that's what most Paradox DLC amounts to) offered, and that's fine, folk can do whatever they want with their own cash, but it's also fine for those of us who love Paradox games but don't love constantly paying for minimal content to have our say and have it without being insulting or indeed, insulted.
Be a hero, Paradox. Develop this game as a full experience out of the box. Step up your DLC game (i.e. make DLC that is complete, significant and reasonably priced). I know you can do it.
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