Fair enough, I'm sure PDS will sure hire you to work on their Clausewitz 3.
Limitations are always self imposed on any piece of work you take on. There is no "perfect" engine, and if you think there is then you're pretty much living below a rock.
We are already working on Clausewitz 3. In fact, we have a dedicated programmer who is in charge of making the engine faster, better and more beautiful
They're not the same. If you don't make the distinction, then some people will think that all PI games are developed by Johan and his crew.
Exactly. We are trying to separate Paradox Development Studio, we who work with grand strategy games, and Paradox Interactive, who work with publishing games. Please make that distinction.