Hey all,
I tried making animated portrait to Stellaris but when i hit export in the Clausewitz PdxExporter, it crashes instantly with fatal error. I have the Shader attribute with "PdxMeshPortrait" enum value. I also added the animation attribute to the root with "idle" enum value.
I added the crash log and the clausewitz.txt.
Here's a screenshot of the settings I tried. I did try multiple different settings.
The error is a memory access failure which could be a hardware issue, but I doubt it because I tried this with other computer and I got exactly the same result.
Any idea what I might be doing wrong? Anyone else having similar issues?
Thanks.
I tried making animated portrait to Stellaris but when i hit export in the Clausewitz PdxExporter, it crashes instantly with fatal error. I have the Shader attribute with "PdxMeshPortrait" enum value. I also added the animation attribute to the root with "idle" enum value.
I added the crash log and the clausewitz.txt.
Here's a screenshot of the settings I tried. I did try multiple different settings.

The error is a memory access failure which could be a hardware issue, but I doubt it because I tried this with other computer and I got exactly the same result.
Any idea what I might be doing wrong? Anyone else having similar issues?
Thanks.