Wardens,
We hope that you’ve had a great weekend and that you are enjoying Cleared for Transfer so far!
We have seen several reports of bugs from you, thank you for reaching out! This is the list of bugs we’ve gathered so far to bring back to the team. If you have experienced a bug not already in this list, please let us know in this thread.
Remember to include if you are using mods (and if you do, try to disable them - as sometimes they cause issues) and how to reproduce the bug you are experiencing. Being able to recreate a bug is the first step in understanding what is wrong and how it could be fixed!
We hope that you’ve had a great weekend and that you are enjoying Cleared for Transfer so far!
We have seen several reports of bugs from you, thank you for reaching out! This is the list of bugs we’ve gathered so far to bring back to the team. If you have experienced a bug not already in this list, please let us know in this thread.
Remember to include if you are using mods (and if you do, try to disable them - as sometimes they cause issues) and how to reproduce the bug you are experiencing. Being able to recreate a bug is the first step in understanding what is wrong and how it could be fixed!
- We are getting reports of periodic game crashes after the download of Cleared for Transfer.
- The Cloning function has several instances that make the game crash.
- Game crash when the workmen bring the pillow before the bed.
- Comfy beds don't work as such, and prisoners don't sleep in them.
- Comfy beds are counting as low-quality beds in Dormitory room quality.
- No clean clothes are supplied to cells with comfy beds or old beds.
- When you clone and build something, the prisoners seem to think they can escape even though the building is secure.
- Cooks don’t prepare enough food for inmates, probably there is a miscalculation with food demand and supply.
- The blackboard for the classroom is not a blackboard. It's a collection of objects.
- Food Policy not working. Setting the food policy for all prisoners to medium quantity and no variety still results in bacon and eggs being shipped, cooked, and eaten.
- Low variety and quantity policy glitch. The player was fined by the CEO for not following his rules.
- Claiming land causes the "Failed to connect" error message in multiplayer.
- (MacOS) Cleared for Transfer: Staff stuck in Staff Room / Deliveries.
- (MacOS) Screen Glitch.
- Bug UI: Prison Policy (new update) does not allow scrolling to parole options.
- Bug UI: Deployment Schedule (hour switches) very small, hard to read/use.
- Bug UI: Program Schedule screen is too small and hard to use/read.
- Bug UI: Appearance Issue, text in the menu is acting weird.
- Keys held by prisoners are always visible.
- The Transfer button is not loaded in Cleared for Transfer.
- Stab vest texture is misaligned on dog handlers.
- Death row appeal with the wrong description.
- Freefire ON sound does not play.
- On Coloured Walls, the shadows are missing.
- Min, med, max, and bamboo fences don't show up on the utility map.
- Tasers Being Fired through the new medium-security walls.
- Guards do not take prisoners who have overdosed into the infirmary. (Doctors also don't go to the prisoners, so they end up dead).
- Doctors do not heal unconscious prisoners in the boxing ring.
- Deployments are not working, when prisoners get moved up a sec, they seem to stay in their old cells and do not move into their holding cell.
- Prison getting stuck in Lockdown, will not go back to normal after the lockdown is over and leave all doors open.
- The Game tutorial with sprinklers not working. (chapter 2 / sprinklers / steam)
- Snipers refuse replacement and not leaving the guard tower.
- Cooks are doing Guards jobs in Security Rooms.
- Officers won't work phone tap, CCTV, nor door control.
- Criminal insane prisoner disappearing.
- Subscribed prisons do not get displayed.
- Trees do not dismantle once the foundation has been built over them.
- The Cloning Tool is refunding money, instead of spending them.
- Employees don’t eat their food in the staff room.
- Criminally insane not attending any other programs than psych counselling.
- Prisoners get stuck or being slow when moving to the yard during yard time.
- Prisoners do not attend or enrol in programs.
- Prisoners do not use the visitation room even if their permission allows them.
- Setting a sector as "custom" can cause prisoners not to attend programs.
- Gardners not prioritising the selected area when assigned with the Prioritize Area (Gardner) tool under deployment.
- Radiators are not heating cells larger than 2x3.
- Using the bang-up option during a riot instantly calms the inmates.
- An issue where prisoners exercise needs instantly get full red when it's yard time.
- The outdoor table can not be used by the staff to eat outside.
- Armed guards are not using shotguns, free-fire is off and cannot be changed in the campaign chapter 3.
- In escape mode, guards will not assign the player to custom sectors.
- Pillows do not work with the clone tool even if a comfy bed is present.
- If you have the Mad Warden DLC when you start a new game, it will start with the crazy poisoners on, even if you turn it off.
- Saff no longer satisfy both the "rest" need and the "comfort" need at the same time.
- Searching Names in the Game randomly crashes the game.
- External staff (teachers, priests etc.) cannot open visitor doors.
- The following cheat options no longer work: Water can not be placed, instant riot option doesn't work (F1 menu)
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