Bug #1:
Using close on trigger mode on door servos will cause a bug. Guard will try to open this door using key but will get stuck trying. They will stand next to the door and display "Open Locked Door". When they are stuck they will get tired and game will count them as busy. They will get unstuck once servo stops getting signal or when player tells them to go anywhere. This bug doesn't seem to happen when remote doors are used.
Bug #2:
If door with servo is set on close on trigger, people may get stuck in it. If someone is in the door when servo starts getting signal, door will try to close but will be unable to and said person will get stuck in there. I'm not sure whether it happens with remote doors nor whether giving them orders manually has any effect.
Using close on trigger mode on door servos will cause a bug. Guard will try to open this door using key but will get stuck trying. They will stand next to the door and display "Open Locked Door". When they are stuck they will get tired and game will count them as busy. They will get unstuck once servo stops getting signal or when player tells them to go anywhere. This bug doesn't seem to happen when remote doors are used.
Bug #2:
If door with servo is set on close on trigger, people may get stuck in it. If someone is in the door when servo starts getting signal, door will try to close but will be unable to and said person will get stuck in there. I'm not sure whether it happens with remote doors nor whether giving them orders manually has any effect.
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