Integrity
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Summary
Colonial Nations take region color, not variation of overlord colorDescription
When a Colonial Nation is formed, it initially has the correct overlord-derived map color, but on confirming the event which lets you rename the Colonial Nation it assumes the color of the colonial region (i.e. yellow for Mexico, light blue for Eastern NA, green for Caribbean).Steps to reproduce
1. Form a colonial nation.2. Confirm the name of the colonial nation.
3. The color switches.
Game Version
EU4 v1.36.0.0 Byzantium (ebe5)OS
WindowsAdditional
Bug Type
- Graphics
Attachments
Screenshot

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