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Secret Master

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I've noticed that level one and two colonies sometimes like to go into revolt. They will produce a really small army, and not be able to do much. I don't understand why this happens, because both the manual and the rollover help say that colonies and TPs cannot go into revolt or produce rebel armies. They dont even ever get a revolt percentage. Yet, every once in a great while it happens. Its more of a nuisance, since the revolt trashes the population there. This also seems to happen without any regards to normal reasons to revolt (religion, stability, war exhaustion). Anyone know whats going on?
 
Apart from native uprising, you do on rare occasions get a colony (sub 700) or even a trading post revolt against you. I've never understood what causes it, but an army of 23 infantry roaming around your colonial possessions is more silly than anything else.
 
They can certainly revolt when you change the state religions. Those 10 traders then incite the natives and cause no end of trouble. But at least they don't burn things down. I even had a group of traders march into a neighbouring Siberia province and promptly get killed by the natives.

But for those one of rebellions, I have no idea unless its just a random event.
 
Hmmmmm......

Thanks for the help on this one. Yes, BiB, I mean actual revolters, not natives.... Thats why I was confused. Well, unless Paradox either fixes the game, or tells us it is a new feature they forgot to mention in the manual, I will just deal with them they way I always do. Send an army about 100,000 men strong against them, just to prove to my wayward colonists that reistance is futile. Just makes life a little difficult because a level 6 colony becomes a level 1 again.