Hi!
have a look:
napoleons-campaigns-ii-early screens
I posted over here a question in the general discussions part of the forum:
Napoleon's-Campaigns-II
As some already asked for a city battle map lately:
The-city-battle-map=city+battle
Wouldn't it be really nice if AI could use it and the player could also take action there more indeep.
Not only in cities but in provinces in general as we see now in CKII and the new Napoleon game.
See CKII below:
So combat events could be made more visible to the players and we would see a nice breakthrough.
Depending on the new(!) unit stances for unit types(researchable new stances, so tanks would be used as pure inf support initially and later get dfferent stances that represent the usage of newer tactics..) and the stances for the 4 areas left flank/center/right flank/reserve, would make the tactical part of the strategic game more interesting, no?
(4 areas left flank/center/right flank/reserve, wich each 3 stances, or the same we have now for the HQ's..)
At least it could be implemented in a cool way that new tactics and equipment is superior to "mass low stuff"..
What do others think?
And please no comment like that the current engine can't handle it for the many battles of HOI3 and this is a useless post etc..
It's about future(!) possibilities and if it would be FUN to have them ingame..
Cheers,
Chromos
have a look:
napoleons-campaigns-ii-early screens

I posted over here a question in the general discussions part of the forum:
Napoleon's-Campaigns-II
As some already asked for a city battle map lately:
The-city-battle-map=city+battle
Wouldn't it be really nice if AI could use it and the player could also take action there more indeep.
Not only in cities but in provinces in general as we see now in CKII and the new Napoleon game.
See CKII below:
So combat events could be made more visible to the players and we would see a nice breakthrough.
Depending on the new(!) unit stances for unit types(researchable new stances, so tanks would be used as pure inf support initially and later get dfferent stances that represent the usage of newer tactics..) and the stances for the 4 areas left flank/center/right flank/reserve, would make the tactical part of the strategic game more interesting, no?
(4 areas left flank/center/right flank/reserve, wich each 3 stances, or the same we have now for the HQ's..)
At least it could be implemented in a cool way that new tactics and equipment is superior to "mass low stuff"..
What do others think?
And please no comment like that the current engine can't handle it for the many battles of HOI3 and this is a useless post etc..
It's about future(!) possibilities and if it would be FUN to have them ingame..
Cheers,
Chromos