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ozman2

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Nov 30, 2005
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Much to my annoyance I've found that one or more of the commands that worked perfectly well in HOI2 are broken in AOD. I specifically refer to the delete_unit and remove_division commands. It seems as though they only work for divisions that are defined by the scenario. If you create a named division through the add_division command, you cannot later remove that named division.
Also delete_unit with a random argument does not work, if the unit was created by adding a division through the add division command. I never had either problem with HOI2.
 
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