I'm trying to think of a way to ensure easier compatibility between mods that change history files. One way could be by creating a mod that moves history data to a separate files for each state or country. This way other mods loaded after this one can be more specific in which files they need to overwrite, and a mod that changes the buildings in London will no longer be incompatible with a mod that changes buildings anywhere else in western Europe.
Looking at the files this should be possible with some python scripting, but I first want to ask around here if you agree this is a sensible solution? A disadvantage is of course that this would require a dependency on this mod and more chance of failure after game updates.
If you think this is useful, which data folders should be included?
- Thanks!
Looking at the files this should be possible with some python scripting, but I first want to ask around here if you agree this is a sensible solution? A disadvantage is of course that this would require a dependency on this mod and more chance of failure after game updates.
If you think this is useful, which data folders should be included?
- Thanks!