World is Divided is still compatible (no one has stated anything else yet) and can probably be played while waiting on Kaiserreich?
GIP would be. DAIM I can't vouch for.
There seems to be something wierd with leaders... there was an Arma mod that I fixed the things said to be incompatible, yet still didn't work (it crashed on 'reading scenario')... until I deleted the leaders the mod added, that is.
Well, graphics are perfectly compatible (though AOD has a new style for flags, but that doesn't make the game crash or anything), and so are new ministers, new techteams and new events. So if those are the limits of what the mod adds, it should work without alterations.In that case I'm rephrasing my initial question.
Which mods ARE AoD compatible with?
As the statement that it is fully compatible with all HoI 2 and Arma mods sadly is exaggerated. At least at present...
No, I tried installing the New Nations mod but it doesn't work.
In that case I'm rephrasing my initial question.
Which mods ARE AoD compatible with?
As the statement that it is fully compatible with all HoI 2 and Arma mods sadly is exaggerated. At least at present...
This due to duplicate leader Id's....took me most of the weekend to figure this out and make a mod compatible. It isn't like Arma, where it tells you of a conflict while loading....it just crashes. I had to painstakingly add and remove leader files until I could isolate which ones had the conflicted id's. :wacko:There is nothing obviously wrong with leaders files but a number of them have caused the program to crash. They work perfectly well in HOI2, and I have no idea what the problem is. I'd say AoD has a bug here.
Is ther any WW2 Arma Mod comatible with AoD?