• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Randallw

Colonel
22 Badges
Feb 1, 2003
1.089
109
  • Stellaris: Synthetic Dawn
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Crusader Kings III
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • 500k Club
  • Hearts of Iron III
I haven't tried the mod yet but I wonder can I add DAIM to another mod, like say the one I'm working on, and thus increase the AI's abilities. I realise of course that there might be trouble since a mod might be set up in different ways than vanilla concerning wars and countries.
 
If you doesen't mess up with the event structures of both mods , no problem
 
By event structure do you mean the vanilla set of events such as

war between Axis and Russia and US is at war with Axis = lend lease event ?

because my mod is alternate history and much different. I already know I need to seriously edit US gearing for war event as it goes off from start since Canada doesn't exist.