Just a thread for our Quality of Life improvements we'd like to see in the game.
For me, let us selectively sell some rewards but not others. Say a check box to sell under sellable items. This would be useful for when we say get a resource we want like food or production, but paired with a unwanted unit. We may be able to sell items we don't want later (hidden away in the items tab on the military overview), but we cannot sell resources or units.
EDIT: Items sold after quest rewards go down in value severely, so having the option to selectively sell items during the quest would be really nice in that regard too.
For me, let us selectively sell some rewards but not others. Say a check box to sell under sellable items. This would be useful for when we say get a resource we want like food or production, but paired with a unwanted unit. We may be able to sell items we don't want later (hidden away in the items tab on the military overview), but we cannot sell resources or units.
EDIT: Items sold after quest rewards go down in value severely, so having the option to selectively sell items during the quest would be really nice in that regard too.
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