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Hiramas

Sergeant
45 Badges
Feb 23, 2011
56
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  • Cities in Motion 2
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Magicka
  • Europa Universalis IV: Res Publica
  • Cities in Motion
  • Cities: Skylines Deluxe Edition
  • Age of Wonders III
  • Stellaris
  • Cities: Skylines - Campus
  • Cities: Skylines - Parklife
  • Prison Architect
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Cities: Skylines Industries
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Prison Architect: Psych Ward
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Stellaris: Apocalypse
  • 500k Club
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Season pass
  • Stellaris: Synthetic Dawn
  • Magicka 2
  • Cities: Skylines
I will rework this post after the patch, stay tuned

Greetings everyone,

a few people had the idea to try to collect all the wishes and suggestions into an organized list and I decided to try it. I hope you support this endeavor and reply with your suggestions and wishes.

Let's try to agree on a few rules:
- Please only post your suggestion in this thread, I think we should keep this thread clean and move the discussion about the suggestions to their respective threads.
- If your suggestion has it's own discussion already, post the link and I will add it to the list.
- Please try to sort your suggestion into one of the existing categories or suggest a new category for the list.
- I would like suggestions about the best way to permanently collect support for the various suggestions and wishes.

Edit: There is also this Idea Box page, if that is the preferred way to gather ideas for the community, I suggest to use it: http://citiesskylines.ideascale.com/

Categories

Basic Simulation


UI, Sound and Game Mechanics


Tech and Engine


Modding and STEAM Workshop

  • Traffic Simulation in the Asset Editor
  • Road modding
  • Better Workshop organization
  • Asset Manager filters and organization
  • Pictures of modded buildings in the game
  • Left-hand driving in the asset editor

Zoned Buildings - Types and Styles

Residential


Commercial

  • -
  • -
  • -

Industry

  • Area effects for specialized industry ( e.g. fields, oil pumps)
  • ^ Bigger industry buildings in the specialized industry (e.g. fields, oil pumps)
  • Longer, more interesting production chains
  • High-Tech industry specialization

Offices

  • -
  • -
  • -

Functional Buildings

  • Modular, extendable Buildings
  • -
  • -

Water


Power

  • -
  • -
  • -

Health- and Deathcare

  • -
  • -
  • -

Education


Police and Fire

  • -
  • -
  • -

Garbage

  • Zoneable or Extendable Landfills
  • "Greener" way to get rid of garbage.
  • -

Parks and Decoration


Districts and district policies


Roads, Roadtypes and related things


Mass Transit


Busses

  • Bus lanes
  • Long range bus stations for tourists
  • -

Trains

  • Larger train stations
  • Train stations with multiple connections (bus, metro)
  • Elevated Stations
  • Different types of elevated structures (steel, concrete, brick)
  • Underground tracks and stations
  • Traintrack soundwalls

Metro

  • Overground/Elevated Metro including stations
  • Different types of elevated structures (steel, concrete, brick)
  • -

Airport


Harbor

  • Bigger harbors
  • Modular harbors
  • Harbor waterfront [CONSIDERED]
  • -

Other concepts

 
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3 Lane 1-Way Roads?? (Maybe as a Mass Transit Patch)

With the recent addition of the asymmetric roads, I think it would be greatly beneficial to have a small 1-way road with 3 lanes in the same direction, obviously without parking. This would help a huge number of situations greatly, such as not needing to use highways for reasonably large roundabouts.

I think that now that small roads can support 3 traffic lanes as in asymmetric streets, its only natural.
 
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When playing the game and you go to save (by clicking "Save Game" from the "Pause Menu"), the listing of previous games saved that shows, is defaulting to "Sort by" "Name." Can you please set the default to always "Sort by" "Last modified" instead of by "Name."
Having the ability to sort by Last modified or by Name is great, but what I am saying is that the initial default that always displays should be by "Last modified."
I would think that just about everyone would, in most cases, want to see their list by Last modified.

PS: I think when a player clicks on "Load Game" (vs "Save Game"), the listing does default to Sort by Last modified, so this is good/correct. But check the game mechanics here also, while you are at it.
Thank you.
 
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When clicking on "Policies" and hovering your pointer over the "Parks and Recreation" policy, the small pop-up window that displays info about this specific policy, does NOT show a cost or negative impact if a player were to initiate (turn on) this policy.
Is this policy "free" ? Or is there a "cost" for its use ?
Please update the pop-up window info, so that we can better determine to use, or not to use, this policy.
Thank you.


Edit to add this update:
Bug has been fixed with patch 1.11.1 dated Dec 13, 2018.
THANK YOU!!!
:)
 
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The 2nd bus waiting at a bus stop, needs to be completely out of the traffic lane.
Currently, this 2nd bus is about 95% in the indented bus lane (behind bus #1 at the bus stop), but the very back corner of the bus holds up all traffic in the lane.

I created a specific thread on this topic for discussion.
Developers please go to this thread, by clicking on the link below, so that you can better understand the specifics on this problem.
Forum users should also go to this other thread (by clicking the link below) for discussion/comment on this topic.
Thank you.

Link: https://forum.paradoxplaza.com/foru...-to-be-completly-out-of-traffic-lane.1024440/
 
The "Natural Resources" button/view found under "Info Views" should be available for use from the very start of a new game. Initial (immediate) use of this view is important to a player who is trying to properly plan their city.

I created a specific thread on this topic for discussion.
Developers please go to this thread, by clicking on the link below, so that you can better understand the specifics on this problem.
Forum users should also go to this other thread (by clicking the link below) for discussion/comment on this topic.
Thank you.

Link: https://forum.paradoxplaza.com/foru...n-view-needs-to-be-active-from-day-1.1037044/
 
Hello!
1. Please make changes in the number of spectators at the stadiums during the matches: 750 spectators for a stadium seating 5,000 -10,000 thousand spectators - this is not serious and disrupts the gameplay.
2. Please correct the bug when long distance trains arrive only to one station and go back, although the routes are laid to other stations.
3. From the numerous fans of the VKontakte group, we ask and wait for the multiplayer to appear in the game.
4. I also draw your attention to the fact that it is worth increasing the number of sites for development, since 9 squares are very few.
5. It is necessary to edit the interior lighting of skyscrapers / skyscrapers. I play at the most maximal settings and the lighting of skyscrapers is disgusting, this is not the level for such a cool game.
6. I would also like to see in the buildings of St. Basil the Blessed / Kremlin / Historical Museum and so on.

In general, great work guys!
 
I see the suggestion for Parks on Pedestrian Paths, but the link doesn't work for me. I would like to support this option to have the current park type objects - Parks, Playgrounds, Basketball court, Dog Park, Plazas, Castle Bounce, etc. able to be placed "On Ground" instead of requiring road access. I have been able to mod a couple of them using the ModTools mod (iirc the name), but it hasn't worked for all of them, and it doesn't allow them to function (as in see people using them).

I have a nice little park area surround by walking and biking paths in a city I am working on, and used the Move It mod to get them into the area without road access. Unfortunately, garbage, crime, and dead people are piling up unless I turn them off, which defeats the purpose of the parks. These assets should function normally so long as they have access to pathways, which then can connect into a nearby road or mass transit station. It should be a given that the city services (police, morgue, garbage) should be able to access the park (or have its own park specific personnel) to handle that stuff.
 
First of all i want to say that i am a great fan of cities skyline , i love this real world open editable game very much,
But one thing I am missing is that game does not have different dams structures and styles,I get boared using this simple dam everywhere in my city,I want that makers of game should add new dams structures which are different from this and have the effect of opening and closing operations of hydraulic gates of dam with the avaliblity to open and close each gate of dam seperatly , and we are also able to make spill way and overflow sides of dam with separate gates for hydroelectricity ,with the effect of forcefull water at dam gates and change the properties of running water so that it can make waterfall when dropping from high terrain ,so that the dams operations and river flow of game also meet to real world properties.
 
Please bring the new Green Cities expansion to consoles, namely PS4. I know there is a season pass thing coming out on Nocember 18th, but the only thing I really care about in that is Mass Transit. I don't know why we're getting Disasters, I'm sure 90% of the people who play this game for hours and hours maticulesly building their perfect city aren't going to distroy it. Snow, only works on one map. The two music add-ons, big whoop!

The expansions that add significant content to the game for us console users are Mass Transit and expansions like Green.

Please release this this new one to consoles. Please please!
 
Ability to add/remove pedestrian crossings. Sometimes it would be better for my traffic flow if there was no pedestrian crossing at the road junction. Sometimes I need an extra pedestrian crossing along a road due to the distance between road junctions.
 
Please rename the district policy "Studded Tires" to "Snow Tires". Many countries/cities ban the use of studded tires because not only do they damage the roads, but snow tires (which don't have studs) actually have superior traction on snow.
 
I can remember two suggestions now:
- the ability to upgrade and expand buildings to add or improve functionalities;
- I would like to be able to construct roads in both directions simultaneously, having the option to choose the distance between them;
 
My suggestion:
When placing down transport line stops (like bus stops for example) there should be a circle visible with a walkability radius around each stop (maybe around 500m radius around a bus stop - that's how far pedestrians are prepared to walk to get to a bus stop). That would make it easier to plan how far apart the stops should be.
 
Good afternoon, a couple of suggestions to improve the game write.
1. Would like to see a traffic light which Seas were modernizing (building to make it brighter and more cream, to make a finally section to a mere saw the signal section to the left or right. also, vin was the movement to start).
2. Make the traffic light work more font ( example: there is a 4 stone intersection - traffic light to work not as you have now, but so: the first and second section intersection right and right, then shorts red light for her, and turns green light for the third and fourth section right and right, then red for her, then separate sections of traffic light to turn Neo) . If you do as I want, it won't be a problem in terms of the requisite abilities of the intersection and the store will go all. And now you have the right to whom, to whom poverty is possible in all directions, often turns sitting, some go straight, second they closed the road, as you turn, that you and the professional.
3. For OFF (public transport) make the storage interval, up to 10 min games, with the possibility of Regular, it will allow one to drive up to the Tank bus, the second through time, will be easy. Now you have the interval the game itself does, but she goes crazy, I have such an interval, she did that I have 2-6 buses one after another go, and change it does not work, you start to change buses a little and people are angry.
4.To make the ion on the roads in General straight mind that he understood that 3 lanes in one direction and I can with any of them to get, so they will be able to all 3 lanes Mat. Now you have: 3 bands put on a pot, the extreme right always sat ( up to 45 cars per minute), 2 remaining very rare (up to 5 cars per minute).
5. To make more roads with different number of poles (pilot, 3+2 or 7+5 Post road) often needs to be done in one direction for example 4 bands and the other 6, it does not work, because is not possible. make at least 10 pieces to start, it will be better, your way is 2+1 that Dean you, it is on the small streets helps well, why not do for others.
 
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