Currently, other affinity-based Tier 1 skills function similarly to basic blade enchantments. At first glance, Zeal generation might seem fine, but Condemning Strikes not only grants Zeal — it also gives a chance to apply the Condemned status, which is normally only available to regular units through a Tier 2 enchantment.
On top of that, regular infantry and archers don’t have AoE attacks, while heroes often do — so every Chain Lightning or Obelisk Strike effectively gets a double benefit from this skill on each hit.
Battle mages, for comparison, can only gain Zeal from a Tier 4 tome.
I want to emphasize that this affinity skill benefits casters, debuffers, and many other hero types more than the starting skills of Arcane, Shadow, or Chaos affinities — even though those are the ones traditionally focused on magic damage and debuffs. Meanwhile, Order is thematically more about morale and discipline.
In fact in discord grope where i play aow4 with other players this skill is must have for mage giant and orniary mage hero. There is no choise, this skill is way to strong/ Because of this, the skill should either be reworked or at the very least moved to Tier 2.
On top of that, regular infantry and archers don’t have AoE attacks, while heroes often do — so every Chain Lightning or Obelisk Strike effectively gets a double benefit from this skill on each hit.
Battle mages, for comparison, can only gain Zeal from a Tier 4 tome.
I want to emphasize that this affinity skill benefits casters, debuffers, and many other hero types more than the starting skills of Arcane, Shadow, or Chaos affinities — even though those are the ones traditionally focused on magic damage and debuffs. Meanwhile, Order is thematically more about morale and discipline.
In fact in discord grope where i play aow4 with other players this skill is must have for mage giant and orniary mage hero. There is no choise, this skill is way to strong/ Because of this, the skill should either be reworked or at the very least moved to Tier 2.
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