Hi, im not using any mods, in windows everything works good with a good framerate, the savegame wich im loading is only containing 3 domes and im only active in a few spots on the map, are you really telling me that its lagging because of that?
Computer Information:
Manufacturer: Apple
Model: iMac17,1
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
CPU Family: 0x6
CPU Model: 0x5e
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 4009 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
MacOS 10.13.4 (64 bit)
Video Card:
Driver: NVIDIA GeForce GTX 1070
Driver Version: 1.2
Driver Date: 0 0 0
OpenGL Version: 2.1
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 0 Hz
VendorID: 0x10de
DeviceID: 0x1b81
Revision: 0xa1
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 2560 x 1600
Desktop Resolution: 2560 x 1600
Primary Display Size: 25.31" x 15.83" (29.84" diag)
64.3cm x 40.2cm (75.8cm diag)
Primary VRAM: 0 MB
Memory:
RAM: 16384 Mb
Miscellaneous:
UI Language: English
Media Type: DVD
Total Hard Disk Space Available: 476133 Mb
Largest Free Hard Disk Block: 89530 Mb
VR Headset: None detected
-------------------------------------------------------------------------------------------------------------------------------------------------------
I also found the logfile:
Render time 0:00:00:140
*** executable info
Timestamp: 5ada0a7d
Date: Fri Apr 20 15:42:53 2018 (UTC)
*** hardware info
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
CPU speed: 0 MHz
CPU count: 0
CPU cores: 0
Phys. Memory: 16384 MBytes
Memory In Use: 48%
Disk Free: 89479 MBytes
*** OS info
OS: Darwin 17.5.0
Version: Darwin Kernel Version 17.5.0: Mon Mar 5 22:24:32 PST 2018; root:xnu-4570.51.1~1/RELEASE_X86_64
*** Debug::Init()
Render time 0:00:00:170
Steam initialized (AppId 464920)
Render time 0:00:00:171
Language: English
Render time 0:00:00:460
*** Texture headers: 7603 loaded, 0 newer, 4 ms
Render time 0:00:00:509
*** graphics info
GPU NVIDIA GeForce GTX 1070 OpenGL Engine
API opengl
GPU Driver Version 4.1 NVIDIA-10.31.25 387.10.10.10.30.106
GPU Driver Package Version N/A
Render time 0:00:00:647
Platform: {
desktop = true,
developer = false,
editor = true,
goldmaster = true,
osx = true,
pops = true,
steam = true,
}
CPU Task time 0:00:00:690
[Console Error] Light.Important has duplicated default value
Maybe i can better take a video while playing and then you will see what im trying to say, my system has no resource problem! This game is just lagging on the mac, i cant imagine that im the only one experiencing this, surely the mac version needs a update or something, i dont have problems with other games, with this game if i even put everything on low it still lags in the savegame that im playing can someone explain me how thats possible? If i turn of vsync its still laggy

!