I have a sneaking feeling this might actually have been confirmed already, but if so I don't remember where I saw it.
One of the things my MP group find frustrating about CK II is that if someone dies without heirs the game is over, and you have to restart and rehost. I am not suggesting the game be made easier or that players be allowed to somehow cheat to keep their dynasty going (I'm dead against that, actually), but what I would like to see is an option to select another character on the map and hop back in as them, so the game continues. Obviously this is optional, and so if you just want to end the game there then you should be able to, but it's annoying when you start as someone without a wife or kids and they then die of stress or flu five minutes into the game. I'm fine with the RNG factor behind that happening, but I would like to carry on playing as someone else if it does.
I suppose this could apply to SP as well but I'm mainly thinking of it being a MP QoL issue.
Oh, and please enable hotjoin in CK III - although I'm sure that's already going to be the case, as it's in the newer generation of Paradox games.
One of the things my MP group find frustrating about CK II is that if someone dies without heirs the game is over, and you have to restart and rehost. I am not suggesting the game be made easier or that players be allowed to somehow cheat to keep their dynasty going (I'm dead against that, actually), but what I would like to see is an option to select another character on the map and hop back in as them, so the game continues. Obviously this is optional, and so if you just want to end the game there then you should be able to, but it's annoying when you start as someone without a wife or kids and they then die of stress or flu five minutes into the game. I'm fine with the RNG factor behind that happening, but I would like to carry on playing as someone else if it does.
I suppose this could apply to SP as well but I'm mainly thinking of it being a MP QoL issue.
Oh, and please enable hotjoin in CK III - although I'm sure that's already going to be the case, as it's in the newer generation of Paradox games.