• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Clausewitz_

Major
49 Badges
Feb 13, 2015
634
656
  • Crusader Kings II: Charlemagne
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron 4: Arms Against Tyranny
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
The counter-reformation was always a little harsh with the ahistorical tech and idea cost penalties, but now that religious conversion gives -100% missionary strength, the biggest advantage of the counter-reformation is gone. Previously, you could convert protestant/reformed provinces with religious zeal. Now you can't, and i don't feel like the extra missionaries and small papal influence bonus is even close to worth the tech and idea penalties, especially if you have taken religious ideas. I agree with the decision to make religious zeal -100% missionary strength, and I like the fact now that the reformation is very destructive(it was in real life) but the counter-reformation is now only harmful in my opinion.
Some ideas for the bonuses for counter-reformation decision:
- Remove idea and tech penalty and replace it with a economic penalty( ~10% yearly income) as a big part of the reformation was supporting religious orders such as the Jesuits, supporting education, and supporting the arts. (https://en.wikipedia.org/?title=Counter-Reformation#Spiritual_movements)
- Reduce time religious zeal is active for protestants/reformed, but drastically reduce tolerance of heretics(-3?) as the counter-reformation supported highly oppressive actions such as the Roman and Spanish inquisitions, and the index of banned books. In exchange remove the base -1 tolerance of heretics from Catholicism as in much of Germany both sides heavily oppressed each other. In another post about Catholicism i saw -5% tech cost was recommended and that seems fair to me. This would encourage smaller Catholic theocracies to stay Catholic even if they couldn't control a large amount of cardinals.
(http://www.pbs.org/empires/medici/renaissance/counter.html)
(http://www.historylearningsite.co.uk/the-counter-reformation/aids-to-the-counter-reformation/)

TL;DR: Remove tech and idea cost, decrease religious zeal time, but lower tolerance of heretics greatly for counter-reformation.
If you disagree, please explain why i want a good discussion :)
 
  • 6
Reactions:
Upvote 0
Crazy idea, but what if there were counter-reformation centers? Maybe make it so they cant' do anything in non-catholic countries? just a thought...
 
  • 1
Reactions:
So here are all of the proposed changes to the counter-reformation and Catholicism so far:
-Remove idea and tech penalty and replace it with a economic penalty( ~10% yearly income)
-Reduce time religious zeal is active for protestants/reformed, but drastically reduce tolerance of heretics(-3?)
-Remove -1 tolerance of heretics from base and replace with a small tech reduction. In return remove tech bonus from papal controller
-Remove -1 tolerance of heretics from base and replace with development cost reduction
-Increase papal influence from theocracies
-Have counter-reformation block reformation centers
-Disable/reduce religious zeal penalty
-Have cardinals appear in smaller countries more often
-Have catholic centers of counter-reformation to reconvert provinces
If i missed anything please add it on.
Which of these ideas sound good to you? And what other ideas would encourage smaller nations to stay loyal to the pope?
 
-Remove idea and tech penalty
-Remove -1 tolerance of heretics from base and replace with a small tech reduction. In return remove tech bonus from papal controller
-Increase papal influence from theocracies
-Reduce religious zeal penalty

These are the ones I think would be good.

And what other ideas would encourage smaller nations to stay loyal to the pope?

Rebalancing Papal Actions, and perhaps having the Cathedral increase the chance of getting a Cardinal in a province.
 
  • 4
Reactions:
Also would anyone know how to make a mod that simply removes the tech and idea cost penalty? and would it be ironman compatible?

Just go into the modifier files and remove the relevant line. It is not ironman compatible, though.
 
I think that the counter reformation creating centres of counter reformation in the first three countries to adopt it would be a good idea. I don't think they should be limited to just reconverting provinces in catholic states though (although they should prioritise that way).
Tech buff, conversion resistance and a big toleration malus would make sense.

For Catholicism more generally I might ditch the tech bonus to curia controller, and add a development cost reduction.
 
  • 1
Reactions:
I think that the counter reformation creating centres of counter reformation in the first three countries to adopt it would be a good idea. I don't think they should be limited to just reconverting provinces in catholic states though (although they should prioritise that way).
Tech buff, conversion resistance and a big toleration malus would make sense.

For Catholicism more generally I might ditch the tech bonus to curia controller, and add a development cost reduction.
The point of the counter-reformation was to reconvert Protestants. I don't think the decision itself needs a massive rework, but some changes to make it useful again. I don't think a tech buff would be necessary, just not a tech nerf. I agree with the conversion resistance and tolerance malus though.
 
The point of the counter-reformation was to reconvert Protestants. I don't think the decision itself needs a massive rework, but some changes to make it useful again. I don't think a tech buff would be necessary, just not a tech nerf. I agree with the conversion resistance and tolerance malus though.

Well, reconverting protestants would presumably include those in formerly catholic states. Don't know. Perhaps it would be unbalancing, but certainly in my last game, any of the catholic powers having a centre of counter-reformation would have been pointless, as not one of them had a province flip Protestant/Reformed.

Perhaps events occurring in protestant/reformed states bordering a country with a centre of counter reformation would provide the possibility better.
 
first 3 countries get center of counter reformation modifiier
centers of reformation has the lowest convertion priority on the owner of counter reformation center modifier. CoR converts CoCR owner provinces only if none is near to convert. if they do it. zeal lasts half of time.

CB for both: countires with CoR vs CoCR

cons:
- tolerance heretics instead of idea and tech
- impossible to make an alliance/marriage with country that has CoR until counter reformation exists
pros:
- bonuses that it already has
- bonus to relation with catholic countries, higher with the pope, emperor if is catholic, other countries with CoCR
- cheaper papal actions
 
Last edited: