1. The description says "the unit always keep formation" - which don't really match the name of the skill.
2. Also the description of the deepwood archers says "good in woods". What exactly is the "good" in the woods? Shoot well from a woodland area, fight melee relatively well in woods or reduce the defence bonus of the enemy inside woods?
3. Nightvision (the giants skill) - the description says it see in night and fog but is that skill really useful for a melee fighter (I understand it is priceless for the archers)?

2. Also the description of the deepwood archers says "good in woods". What exactly is the "good" in the woods? Shoot well from a woodland area, fight melee relatively well in woods or reduce the defence bonus of the enemy inside woods?
3. Nightvision (the giants skill) - the description says it see in night and fog but is that skill really useful for a melee fighter (I understand it is priceless for the archers)?