Hi, following is a crash log. The crash always happens on a same date, apparently tied to some event (judging by the stack trace):
```
Application: EUIV
Version: EU4 v1.37.4.0 Inca
Date/Time: 2024-10-06 14:57:05
Caught signal 11 (SIGSEGV)
Original Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x00000001015f68bd GfxInitializeTexture + 178
4 eu4 0x00000001015f6a33 GfxCreateTexture + 70
5 eu4 0x00000001015d9815 _ZN15CTextureHandler11LoadTextureERK7CStringRiRK20SLoadTextureSettingsi + 993
6 eu4 0x00000001015d9ddc _ZN15CTextureHandler10AddTextureERK7CStringR20SLoadTextureSettingsbb + 220
7 eu4 0x00000001015d9fc2 _ZN15CTextureHandler10AddTextureERK7CStringbbbbbbbj + 62
8 eu4 0x00000001014f5933 _ZN11CSpriteType11LoadTextureEv + 131
9 eu4 0x00000001014f73e5 _ZN11CSpriteType14GetTextureSizeEv + 35
10 eu4 0x00000001014f7495 _ZN11CSpriteType7GetSizeEv + 71
11 eu4 0x00000001014f38b5 _ZN7CSprite7GetSizeEv + 21
12 eu4 0x000000010147d316 _ZN15CButtonStandardC2EP11CButtonTypeR9CGraphicsR4CGuiRK7CString8CVector2IiES6_S6_S6_P9C2dObjectS6_15EGuiOrientationSA_6CPointIiEfRKS9_IjEfi + 1558
13 eu4 0x0000000100ee023a _ZN14CCountryButtonC2EP11CButtonTypeR9CGraphicsR4CGuiRK7CString8CVector2IiES6_S6_S6_P9C2dObjectS6_15EGuiOrientationSA_6CPointIiEfRKS9_IjEfi + 236
14 eu4 0x0000000100ee06be _ZN17CCountyButtonType25InstantiateStandardButtonER9CGraphicsR4CGuiP9C2dObject8CVector2IiE + 290
15 eu4 0x000000010150a9a4 _ZN11CWindowType20CreateButtonStandardERK7CStringP9C2dObject + 52
16 eu4 0x0000000101498524 _ZN14NPrivateHelper18InstantiateElementI11CButtonDragEEvRK7CStringR12CFixedWindowM11CWindowTypeFPT_S4_P9C2dObjectER17C2dPositionObjectR6CArrayIS2_ERSG_IS9_E + 78
17 eu4 0x000000010148e087 _ZN14NPrivateHelper19InstantiateElementsI15CButtonStandardEEvR12CFixedWindowM11CWindowTypeFPT_RK7CStringP9C2dObjectER17C2dPositionObjectR6CArrayIS7_ERSG_IS6_ERK5CListIS7_E + 105
18 eu4 0x000000010148cbe7 _ZN12CFixedWindowC2EP8CGuiTypeR9CGraphicsR4CGuiR11CWindowTypeRK7CStringRK6CPointIiERK8CVector2IiESA_RK5CListIS8_ESM_SM_SM_tSM_SM_SM_RK6CArrayIS8_ESQ_SQ_SM_SM_SM_SM_SM_15EGuiOrientationSE_SM_SM_SM_P9C2dObjectSM_bSI_SI_14EAnimationTypei + 3063
19 eu4 0x000000010148e63b _ZN12CFixedWindowC1EP8CGuiTypeR9CGraphicsR4CGuiR11CWindowTypeRK7CStringRK6CPointIiERK8CVector2IiESA_RK5CListIS8_ESM_SM_SM_tSM_SM_SM_RK6CArrayIS8_ESQ_SQ_SM_SM_SM_SM_SM_15EGuiOrientationSE_SM_SM_SM_P9C2dObjectSM_bSI_SI_14EAnimationTypei + 421
20 eu4 0x0000000101508b22 _ZN11CWindowType11InstantiateER9CGraphicsR4CGui6CPointIiEP9C2dObject + 694
21 eu4 0x00000001014a5523 _ZN4CGui17CreateFixedWindowERK7CString + 85
22 eu4 0x0000000100ee589c _ZN12CEventWindow5SetupEv + 104
23 eu4 0x0000000100ee53e5 _ZN12CEventWindowC2ER9CEU3IdlerPK6CEventR11CEventScopei + 853
24 eu4 0x000000010071b720 _ZN12CInGameIdler14AddEventWindowEPK6CEventR11CEventScopei + 78
25 eu4 0x00000001005ff795 _ZN13CEventManager12TriggerEventEPK6CEventR11CEventScope + 797
26 eu4 0x00000001005786ec _ZNK19CCountryEventEffect7ExecuteER11CEventScopei + 758
27 eu4 0x0000000100512569 _ZNK7CEffect7ExecuteER11CEventScopei + 57
28 eu4 0x00000001006ab9eb _ZN24CGovernmentPowerInstance8SetPowerE11CFixedPoint + 197
29 eu4 0x00000001006ad176 _ZN24CGovernmentPowerInstance13MonthlyUpdateEv + 60
30 eu4 0x00000001006adada _ZN27CGovernmentMechanicInstance13MonthlyUpdateEv + 90
31 eu4 0x000000010069101e _ZN19CGovernmentInstance13MonthlyUpdateEv + 28
32 eu4 0x0000000100250370 _ZN8CCountry42MonthlyUpdateOnlyChangeSafePrivateAndCacheEPi + 202
33 eu4 0x000000010067429d _ZNSt3__110__function6__funcIZ12ParallelFor3I9CPdxArrayIP8CCountryiEZ12ParallelFor4IS6_ZN12_GLOBAL__N_128MonthlyUpdateThreadedCountryERKS6_E4$_19EvRKT_RKT0_EUliSE_E_EvSE_SH_EUliR12CPdxAtomic32E_NS_9allocatorISL_EEFviSK_EEclEOiSK_ + 45
34 eu4 0x0000000100673c8a _ZN11CPdxWorkSet13ProcessWorkerENSt3__110shared_ptrINS_9SWorkDataEEE + 82
35 eu4 0x00000001006741a4 _ZN5boost6detail8function26void_function_obj_invoker0INSt3__16__bindIPFvNS3_10shared_ptrIN11CPdxWorkSet9SWorkDataEEEEJRS8_EEEvE6invokeERNS1_15function_bufferE + 44
36 eu4 0x0000000101885d07 _ZN11CTaskThread3RunEv + 163
37 eu4 0x0000000101885c5f _ZN11CTaskThread3RunEPv + 9
38 eu4 0x000000010188735d _ZN3tbb8internal16thread_closure_1IPFPvS2_ES2_E13start_routineES2_ + 15
39 libsystem_pthread.dylib 0x00007ff8100c7253 _pthread_start + 99
40 libsystem_pthread.dylib 0x00007ff8100c2bef thread_start + 15
Demangled Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x00000001015f68bd GfxInitializeTexture + 178
4 eu4 0x00000001015f6a33 GfxCreateTexture + 70
5 eu4 0x00000001015d9815 CTextureHandler::LoadTexture(CString const&, int&, SLoadTextureSettings const&, int) + 993
6 eu4 0x00000001015d9ddc CTextureHandler::AddTexture(CString const&, SLoadTextureSettings&, bool, bool) + 220
7 eu4 0x00000001015d9fc2 CTextureHandler::AddTexture(CString const&, bool, bool, bool, bool, bool, bool, bool, unsigned int) + 62
8 eu4 0x00000001014f5933 CSpriteType::LoadTexture() + 131
9 eu4 0x00000001014f73e5 CSpriteType::GetTextureSize() + 35
10 eu4 0x00000001014f7495 CSpriteType::GetSize() + 71
11 eu4 0x00000001014f38b5 CSprite::GetSize() + 21
12 eu4 0x000000010147d316 CButtonStandard::CButtonStandard(CButtonType*, CGraphics&, CGui&, CString const&, CVector2<int>, CString, CString, CString, C2dObject*, CString, EGuiOrientation, CVector2<int>, CPoint<int>, float, CVector2<unsigned int> const&, float, int) + 1558
13 eu4 0x0000000100ee023a CCountryButton::CCountryButton(CButtonType*, CGraphics&, CGui&, CString const&, CVector2<int>, CString, CString, CString, C2dObject*, CString, EGuiOrientation, CVector2<int>, CPoint<int>, float, CVector2<unsigned int> const&, float, int) + 236
14 eu4 0x0000000100ee06be CCountyButtonType::InstantiateStandardButton(CGraphics&, CGui&, C2dObject*, CVector2<int>) + 290
15 eu4 0x000000010150a9a4 CWindowType::CreateButtonStandard(CString const&, C2dObject*) + 52
16 eu4 0x0000000101498524 void NPrivateHelper::InstantiateElement<CButtonDrag>(CString const&, CFixedWindow&, CButtonDrag* (CWindowType::*)(CString const&, C2dObject*), C2dPositionObject&, CArray<CString>&, CArray<CButtonDrag*>&) + 78
17 eu4 0x000000010148e087 void NPrivateHelper::InstantiateElements<CButtonStandard>(CFixedWindow&, CButtonStandard* (CWindowType::*)(CString const&, C2dObject*), C2dPositionObject&, CArray<CString>&, CArray<CButtonStandard*>&, CList<CString> const&) + 105
18 eu4 0x000000010148cbe7 CFixedWindow::CFixedWindow(CGuiType*, CGraphics&, CGui&, CWindowType&, CString const&, CPoint<int> const&, CVector2<int> const&, CString const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, unsigned short, CList<CString> const&, CList<CString> const&, CList<CString> const&, CArray<CString> const&, CArray<CString> const&, CArray<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, EGuiOrientation, CPoint<int> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, C2dObject*, CList<CString> const&, bool, CVector2<int> const&, CVector2<int> const&, EAnimationType, int) + 3063
19 eu4 0x000000010148e63b CFixedWindow::CFixedWindow(CGuiType*, CGraphics&, CGui&, CWindowType&, CString const&, CPoint<int> const&, CVector2<int> const&, CString const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, unsigned short, CList<CString> const&, CList<CString> const&, CList<CString> const&, CArray<CString> const&, CArray<CString> const&, CArray<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, EGuiOrientation, CPoint<int> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, C2dObject*, CList<CString> const&, bool, CVector2<int> const&, CVector2<int> const&, EAnimationType, int) + 421
20 eu4 0x0000000101508b22 CWindowType::Instantiate(CGraphics&, CGui&, CPoint<int>, C2dObject*) + 694
21 eu4 0x00000001014a5523 CGui::CreateFixedWindow(CString const&) + 85
22 eu4 0x0000000100ee589c CEventWindow::Setup() + 104
23 eu4 0x0000000100ee53e5 CEventWindow::CEventWindow(CEU3Idler&, CEvent const*, CEventScope&, int) + 853
24 eu4 0x000000010071b720 CInGameIdler::AddEventWindow(CEvent const*, CEventScope&, int) + 78
25 eu4 0x00000001005ff795 CEventManager::TriggerEvent(CEvent const*, CEventScope&) + 797
26 eu4 0x00000001005786ec CCountryEventEffect::Execute(CEventScope&, int) const + 758
27 eu4 0x0000000100512569 CEffect::Execute(CEventScope&, int) const + 57
28 eu4 0x00000001006ab9eb CGovernmentPowerInstance::SetPower(CFixedPoint) + 197
29 eu4 0x00000001006ad176 CGovernmentPowerInstance::MonthlyUpdate() + 60
30 eu4 0x00000001006adada CGovernmentMechanicInstance::MonthlyUpdate() + 90
31 eu4 0x000000010069101e CGovernmentInstance::MonthlyUpdate() + 28
32 eu4 0x0000000100250370 CCountry::MonthlyUpdateOnlyChangeSafePrivateAndCache(int*) + 202
33 eu4 0x000000010067429d std::__1::__function::__func<void ParallelFor3<CPdxArray<CCountry*, int>, void ParallelFor4<CPdxArray<CCountry*, int>, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19>(CPdxArray<CCountry*, int> const&, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19 const&)::'lambda'(int, CPdxArray<CCountry*, int> const&)>(CPdxArray<CCountry*, int> const&, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19 const&)::'lambda'(int, CPdxAtomic32&), std::__1::allocator<void ParallelFor3<CPdxArray<CCountry*, int>, void ParallelFor4<CPdxArray<CCountry*, int>, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19>(CPdxArray<CCountry*, int> const&, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19 const&)::'lambda'(int, CPdxArray<CCountry*, int> const&)>(CPdxArray<CCountry*, int> const&, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19 const&)::'lambda'(int, CPdxAtomic32&)>, void (int, CPdxAtomic32&)>:
perator()(int&&, CPdxAtomic32&) + 45
34 eu4 0x0000000100673c8a CPdxWorkSet:
rocessWorker(std::__1::shared_ptr<CPdxWorkSet::SWorkData>) + 82
35 eu4 0x00000001006741a4 boost::detail::function::void_function_obj_invoker0<std::__1::__bind<void (*)(std::__1::shared_ptr<CPdxWorkSet::SWorkData>), std::__1::shared_ptr<CPdxWorkSet::SWorkData>&>, void>::invoke(boost::detail::function::function_buffer&) + 44
36 eu4 0x0000000101885d07 CTaskThread::Run() + 163
37 eu4 0x0000000101885c5f CTaskThread::Run(void*) + 9
38 eu4 0x000000010188735d tbb::internal::thread_closure_1<void* (*)(void*), void*>::start_routine(void*) + 15
39 libsystem_pthread.dylib 0x00007ff8100c7253 _pthread_start () + 99
40 libsystem_pthread.dylib 0x00007ff8100c2bef thread_start + 15
```
```
Application: EUIV
Version: EU4 v1.37.4.0 Inca
Date/Time: 2024-10-06 14:57:05
Caught signal 11 (SIGSEGV)
Original Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x00000001015f68bd GfxInitializeTexture + 178
4 eu4 0x00000001015f6a33 GfxCreateTexture + 70
5 eu4 0x00000001015d9815 _ZN15CTextureHandler11LoadTextureERK7CStringRiRK20SLoadTextureSettingsi + 993
6 eu4 0x00000001015d9ddc _ZN15CTextureHandler10AddTextureERK7CStringR20SLoadTextureSettingsbb + 220
7 eu4 0x00000001015d9fc2 _ZN15CTextureHandler10AddTextureERK7CStringbbbbbbbj + 62
8 eu4 0x00000001014f5933 _ZN11CSpriteType11LoadTextureEv + 131
9 eu4 0x00000001014f73e5 _ZN11CSpriteType14GetTextureSizeEv + 35
10 eu4 0x00000001014f7495 _ZN11CSpriteType7GetSizeEv + 71
11 eu4 0x00000001014f38b5 _ZN7CSprite7GetSizeEv + 21
12 eu4 0x000000010147d316 _ZN15CButtonStandardC2EP11CButtonTypeR9CGraphicsR4CGuiRK7CString8CVector2IiES6_S6_S6_P9C2dObjectS6_15EGuiOrientationSA_6CPointIiEfRKS9_IjEfi + 1558
13 eu4 0x0000000100ee023a _ZN14CCountryButtonC2EP11CButtonTypeR9CGraphicsR4CGuiRK7CString8CVector2IiES6_S6_S6_P9C2dObjectS6_15EGuiOrientationSA_6CPointIiEfRKS9_IjEfi + 236
14 eu4 0x0000000100ee06be _ZN17CCountyButtonType25InstantiateStandardButtonER9CGraphicsR4CGuiP9C2dObject8CVector2IiE + 290
15 eu4 0x000000010150a9a4 _ZN11CWindowType20CreateButtonStandardERK7CStringP9C2dObject + 52
16 eu4 0x0000000101498524 _ZN14NPrivateHelper18InstantiateElementI11CButtonDragEEvRK7CStringR12CFixedWindowM11CWindowTypeFPT_S4_P9C2dObjectER17C2dPositionObjectR6CArrayIS2_ERSG_IS9_E + 78
17 eu4 0x000000010148e087 _ZN14NPrivateHelper19InstantiateElementsI15CButtonStandardEEvR12CFixedWindowM11CWindowTypeFPT_RK7CStringP9C2dObjectER17C2dPositionObjectR6CArrayIS7_ERSG_IS6_ERK5CListIS7_E + 105
18 eu4 0x000000010148cbe7 _ZN12CFixedWindowC2EP8CGuiTypeR9CGraphicsR4CGuiR11CWindowTypeRK7CStringRK6CPointIiERK8CVector2IiESA_RK5CListIS8_ESM_SM_SM_tSM_SM_SM_RK6CArrayIS8_ESQ_SQ_SM_SM_SM_SM_SM_15EGuiOrientationSE_SM_SM_SM_P9C2dObjectSM_bSI_SI_14EAnimationTypei + 3063
19 eu4 0x000000010148e63b _ZN12CFixedWindowC1EP8CGuiTypeR9CGraphicsR4CGuiR11CWindowTypeRK7CStringRK6CPointIiERK8CVector2IiESA_RK5CListIS8_ESM_SM_SM_tSM_SM_SM_RK6CArrayIS8_ESQ_SQ_SM_SM_SM_SM_SM_15EGuiOrientationSE_SM_SM_SM_P9C2dObjectSM_bSI_SI_14EAnimationTypei + 421
20 eu4 0x0000000101508b22 _ZN11CWindowType11InstantiateER9CGraphicsR4CGui6CPointIiEP9C2dObject + 694
21 eu4 0x00000001014a5523 _ZN4CGui17CreateFixedWindowERK7CString + 85
22 eu4 0x0000000100ee589c _ZN12CEventWindow5SetupEv + 104
23 eu4 0x0000000100ee53e5 _ZN12CEventWindowC2ER9CEU3IdlerPK6CEventR11CEventScopei + 853
24 eu4 0x000000010071b720 _ZN12CInGameIdler14AddEventWindowEPK6CEventR11CEventScopei + 78
25 eu4 0x00000001005ff795 _ZN13CEventManager12TriggerEventEPK6CEventR11CEventScope + 797
26 eu4 0x00000001005786ec _ZNK19CCountryEventEffect7ExecuteER11CEventScopei + 758
27 eu4 0x0000000100512569 _ZNK7CEffect7ExecuteER11CEventScopei + 57
28 eu4 0x00000001006ab9eb _ZN24CGovernmentPowerInstance8SetPowerE11CFixedPoint + 197
29 eu4 0x00000001006ad176 _ZN24CGovernmentPowerInstance13MonthlyUpdateEv + 60
30 eu4 0x00000001006adada _ZN27CGovernmentMechanicInstance13MonthlyUpdateEv + 90
31 eu4 0x000000010069101e _ZN19CGovernmentInstance13MonthlyUpdateEv + 28
32 eu4 0x0000000100250370 _ZN8CCountry42MonthlyUpdateOnlyChangeSafePrivateAndCacheEPi + 202
33 eu4 0x000000010067429d _ZNSt3__110__function6__funcIZ12ParallelFor3I9CPdxArrayIP8CCountryiEZ12ParallelFor4IS6_ZN12_GLOBAL__N_128MonthlyUpdateThreadedCountryERKS6_E4$_19EvRKT_RKT0_EUliSE_E_EvSE_SH_EUliR12CPdxAtomic32E_NS_9allocatorISL_EEFviSK_EEclEOiSK_ + 45
34 eu4 0x0000000100673c8a _ZN11CPdxWorkSet13ProcessWorkerENSt3__110shared_ptrINS_9SWorkDataEEE + 82
35 eu4 0x00000001006741a4 _ZN5boost6detail8function26void_function_obj_invoker0INSt3__16__bindIPFvNS3_10shared_ptrIN11CPdxWorkSet9SWorkDataEEEEJRS8_EEEvE6invokeERNS1_15function_bufferE + 44
36 eu4 0x0000000101885d07 _ZN11CTaskThread3RunEv + 163
37 eu4 0x0000000101885c5f _ZN11CTaskThread3RunEPv + 9
38 eu4 0x000000010188735d _ZN3tbb8internal16thread_closure_1IPFPvS2_ES2_E13start_routineES2_ + 15
39 libsystem_pthread.dylib 0x00007ff8100c7253 _pthread_start + 99
40 libsystem_pthread.dylib 0x00007ff8100c2bef thread_start + 15
Demangled Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x00000001015f68bd GfxInitializeTexture + 178
4 eu4 0x00000001015f6a33 GfxCreateTexture + 70
5 eu4 0x00000001015d9815 CTextureHandler::LoadTexture(CString const&, int&, SLoadTextureSettings const&, int) + 993
6 eu4 0x00000001015d9ddc CTextureHandler::AddTexture(CString const&, SLoadTextureSettings&, bool, bool) + 220
7 eu4 0x00000001015d9fc2 CTextureHandler::AddTexture(CString const&, bool, bool, bool, bool, bool, bool, bool, unsigned int) + 62
8 eu4 0x00000001014f5933 CSpriteType::LoadTexture() + 131
9 eu4 0x00000001014f73e5 CSpriteType::GetTextureSize() + 35
10 eu4 0x00000001014f7495 CSpriteType::GetSize() + 71
11 eu4 0x00000001014f38b5 CSprite::GetSize() + 21
12 eu4 0x000000010147d316 CButtonStandard::CButtonStandard(CButtonType*, CGraphics&, CGui&, CString const&, CVector2<int>, CString, CString, CString, C2dObject*, CString, EGuiOrientation, CVector2<int>, CPoint<int>, float, CVector2<unsigned int> const&, float, int) + 1558
13 eu4 0x0000000100ee023a CCountryButton::CCountryButton(CButtonType*, CGraphics&, CGui&, CString const&, CVector2<int>, CString, CString, CString, C2dObject*, CString, EGuiOrientation, CVector2<int>, CPoint<int>, float, CVector2<unsigned int> const&, float, int) + 236
14 eu4 0x0000000100ee06be CCountyButtonType::InstantiateStandardButton(CGraphics&, CGui&, C2dObject*, CVector2<int>) + 290
15 eu4 0x000000010150a9a4 CWindowType::CreateButtonStandard(CString const&, C2dObject*) + 52
16 eu4 0x0000000101498524 void NPrivateHelper::InstantiateElement<CButtonDrag>(CString const&, CFixedWindow&, CButtonDrag* (CWindowType::*)(CString const&, C2dObject*), C2dPositionObject&, CArray<CString>&, CArray<CButtonDrag*>&) + 78
17 eu4 0x000000010148e087 void NPrivateHelper::InstantiateElements<CButtonStandard>(CFixedWindow&, CButtonStandard* (CWindowType::*)(CString const&, C2dObject*), C2dPositionObject&, CArray<CString>&, CArray<CButtonStandard*>&, CList<CString> const&) + 105
18 eu4 0x000000010148cbe7 CFixedWindow::CFixedWindow(CGuiType*, CGraphics&, CGui&, CWindowType&, CString const&, CPoint<int> const&, CVector2<int> const&, CString const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, unsigned short, CList<CString> const&, CList<CString> const&, CList<CString> const&, CArray<CString> const&, CArray<CString> const&, CArray<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, EGuiOrientation, CPoint<int> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, C2dObject*, CList<CString> const&, bool, CVector2<int> const&, CVector2<int> const&, EAnimationType, int) + 3063
19 eu4 0x000000010148e63b CFixedWindow::CFixedWindow(CGuiType*, CGraphics&, CGui&, CWindowType&, CString const&, CPoint<int> const&, CVector2<int> const&, CString const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, unsigned short, CList<CString> const&, CList<CString> const&, CList<CString> const&, CArray<CString> const&, CArray<CString> const&, CArray<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, EGuiOrientation, CPoint<int> const&, CList<CString> const&, CList<CString> const&, CList<CString> const&, C2dObject*, CList<CString> const&, bool, CVector2<int> const&, CVector2<int> const&, EAnimationType, int) + 421
20 eu4 0x0000000101508b22 CWindowType::Instantiate(CGraphics&, CGui&, CPoint<int>, C2dObject*) + 694
21 eu4 0x00000001014a5523 CGui::CreateFixedWindow(CString const&) + 85
22 eu4 0x0000000100ee589c CEventWindow::Setup() + 104
23 eu4 0x0000000100ee53e5 CEventWindow::CEventWindow(CEU3Idler&, CEvent const*, CEventScope&, int) + 853
24 eu4 0x000000010071b720 CInGameIdler::AddEventWindow(CEvent const*, CEventScope&, int) + 78
25 eu4 0x00000001005ff795 CEventManager::TriggerEvent(CEvent const*, CEventScope&) + 797
26 eu4 0x00000001005786ec CCountryEventEffect::Execute(CEventScope&, int) const + 758
27 eu4 0x0000000100512569 CEffect::Execute(CEventScope&, int) const + 57
28 eu4 0x00000001006ab9eb CGovernmentPowerInstance::SetPower(CFixedPoint) + 197
29 eu4 0x00000001006ad176 CGovernmentPowerInstance::MonthlyUpdate() + 60
30 eu4 0x00000001006adada CGovernmentMechanicInstance::MonthlyUpdate() + 90
31 eu4 0x000000010069101e CGovernmentInstance::MonthlyUpdate() + 28
32 eu4 0x0000000100250370 CCountry::MonthlyUpdateOnlyChangeSafePrivateAndCache(int*) + 202
33 eu4 0x000000010067429d std::__1::__function::__func<void ParallelFor3<CPdxArray<CCountry*, int>, void ParallelFor4<CPdxArray<CCountry*, int>, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19>(CPdxArray<CCountry*, int> const&, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19 const&)::'lambda'(int, CPdxArray<CCountry*, int> const&)>(CPdxArray<CCountry*, int> const&, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19 const&)::'lambda'(int, CPdxAtomic32&), std::__1::allocator<void ParallelFor3<CPdxArray<CCountry*, int>, void ParallelFor4<CPdxArray<CCountry*, int>, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19>(CPdxArray<CCountry*, int> const&, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19 const&)::'lambda'(int, CPdxArray<CCountry*, int> const&)>(CPdxArray<CCountry*, int> const&, (anonymous namespace)::MonthlyUpdateThreadedCountry(CPdxArray<CCountry*, int> const&)::$_19 const&)::'lambda'(int, CPdxAtomic32&)>, void (int, CPdxAtomic32&)>:
34 eu4 0x0000000100673c8a CPdxWorkSet:
35 eu4 0x00000001006741a4 boost::detail::function::void_function_obj_invoker0<std::__1::__bind<void (*)(std::__1::shared_ptr<CPdxWorkSet::SWorkData>), std::__1::shared_ptr<CPdxWorkSet::SWorkData>&>, void>::invoke(boost::detail::function::function_buffer&) + 44
36 eu4 0x0000000101885d07 CTaskThread::Run() + 163
37 eu4 0x0000000101885c5f CTaskThread::Run(void*) + 9
38 eu4 0x000000010188735d tbb::internal::thread_closure_1<void* (*)(void*), void*>::start_routine(void*) + 15
39 libsystem_pthread.dylib 0x00007ff8100c7253 _pthread_start () + 99
40 libsystem_pthread.dylib 0x00007ff8100c2bef thread_start + 15
```