Well, after redownload and reinstall, similar problems continue. Same files are missing and the game crashes when it runs out of memory. The game version is 2.1.
Here's dxdiag:
------------------
System Information
------------------
Time of this report: 7/26/2009, 13:02:36
Machine name: ISOHERRA
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
Language: English (Regional Setting: Finnish)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: BIOS Date: 02/23/04 12:18:46 Ver: 08.00.09
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs)
Memory: 1022MB RAM
Page File: 495MB used, 2163MB available
Windows Dir: D:\WINXP
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: The registry information for the DirectPlay application 'COMANCHE HOKUM' is missing or damaged. You should reinstall that application.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: RADEON 9800 PRO
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor AGP (0x4E48)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4E48&SUBSYS_10021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1600 x 1200 (32 bit) (85Hz)
Monitor: F900P
Monitor Max Res: 2048,1536
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6925 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 4/28/2009 07:41:00, 325120 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 4/28/2009 09:13:24, 3565568 bytes
Device Identifier: {D7B71EE2-0D08-11CF-BF68-0830A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4E48
SubSys ID: 0x10021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
-------------
Sound Devices
-------------
Description: SB X-Fi Audio [DF40]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 6.00.0001.1283 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 2/25/2008 09:43:24, 524312 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
system.log
-----------
Kernel Release[systemsettings.cpp:149]: System memory: 1024MB
Kernel Release[systemsettings.cpp:151]: CPU speed: 2798MHz
Kernel Release[systemsettings.cpp:158]: Number of processors: 2
Kernel Release[systemsettings.cpp:171]: CPU type: x86
Kernel Release[systemsettings.cpp:203]: OS: Windows XP Service Pack 3 Build: 2600
Kernel Release[graphicssettings.cpp:107]: Graphic Adapters:
Kernel Release[graphicssettings.cpp:112]: 0: RADEON 9800 PRO
Kernel Release[graphicssettings.cpp:129]: Checking for multi-sampling support:
Kernel Release[graphicssettings.cpp:140]: 2 samples supported.
Kernel Release[graphicssettings.cpp:140]: 4 samples supported.
Kernel Release[graphicssettings.cpp:140]: 6 samples supported.
Kernel Release[graphicssettings.cpp:155]: Using Adapter [0]:
Kernel Release[graphicssettings.cpp:161]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
Kernel Release[graphicssettings.cpp:203]: Graphics device: RADEON 9800 PRO
Kernel Release[graphicssettings.cpp:204]: Graphics driver: ati2dvag.dll
Kernel Release[graphicssettings.cpp:209]: Driver version: 6925
Kernel Release[graphicssettings.cpp:226]:
Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-0D08-11CF-BF68-0830A1C2CB35}
VendorId: 4098
DeviceId: 20040
SubSysId: 268570626
Revision: 0
DriverVersion.HighPart: 393230
DriverVersion.LowPart: 662285
Kernel Release[graphicssettings.cpp:276]: Instancing supported.
Kernel Release[graphicssettings.cpp:294]: Video memory amount: 134MB
Kernel Release[graphicssettings.cpp:297]: Support for T&L found.
Kernel Release[graphicssettings.cpp:300]: MaxSimultaneousTextures: 8
Kernel Release[graphicssettings.cpp:301]: MaxVertexBlendMatrices: 4
Kernel Release[graphicssettings.cpp:302]: MaxVertexBlendMatrixIndex: 0
Kernel Release[graphicssettings.cpp:304]: MaxSimultaneousTextures: 8
Kernel Release[graphicssettings.cpp:305]: MaxTextureBlendStages: 8
Kernel Release[graphicssettings.cpp:306]: Support for Anisotropic filtering found.
Kernel Release[graphicssettings.cpp:309]: Max Anisotropic filtering: 16
Kernel Release[graphicssettings.cpp:310]: Anisotropic filtering set to: 0
Kernel Release[graphicssettings.cpp:314]: Vertex Shader version: 2.0
Kernel Release[graphicssettings.cpp:319]: Pixel Shader version: 2.0
Kernel Release[main.cpp:208]: Rome Version Dec 15 2008 : 10:02:24
Kernel Release[internationalizedtext.cpp:1218]: Create table
Kernel Release[internationalizedtext.cpp:1220]: Create text database
Kernel Release[dxmusic.cpp:39]: Init Music
Kernel Release[dxmusic.cpp:45]: Graph done 0
Kernel Release[dxmusic.cpp:51]: Control done 0
Kernel Release[dxmusic.cpp:57]: Seeking done 0
Kernel Release[dxmusic.cpp:62]: Event done 0
Kernel Release[dxmusic.cpp:67]: Music done 0
Kernel Release[DirectSound.cpp:36]: Init DirectSound
Kernel Release[DirectSound.cpp:54]: Sound initialised with result 0
Kernel Release[DirectSound.cpp:64]: Coop Level Set. Result: 0
Kernel Release[DirectSound.cpp:86]: Sound Init Done
Kernel Release[graphics.cpp:132]: Direct3D Created
Kernel Release[graphicssettings.cpp:626]: Usable res: 1024 768 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1024 768 70
Kernel Release[graphicssettings.cpp:626]: Usable res: 1024 768 72
Kernel Release[graphicssettings.cpp:626]: Usable res: 1024 768 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1024 768 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1024 768 90
Kernel Release[graphicssettings.cpp:626]: Usable res: 1024 768 100
Kernel Release[graphicssettings.cpp:626]: Usable res: 1024 768 120
Kernel Release[graphicssettings.cpp:626]: Usable res: 1152 864 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1152 864 70
Kernel Release[graphicssettings.cpp:626]: Usable res: 1152 864 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1152 864 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1152 864 100
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 768 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 768 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 768 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 960 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 960 70
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 960 72
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 960 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 960 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 960 100
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 1024 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 1024 70
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 1024 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 1024 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 1024 90
Kernel Release[graphicssettings.cpp:626]: Usable res: 1280 1024 100
Kernel Release[graphicssettings.cpp:626]: Usable res: 1360 768 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1360 768 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1360 768 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1360 1024 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1360 1024 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1360 1024 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1600 1200 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1600 1200 70
Kernel Release[graphicssettings.cpp:626]: Usable res: 1600 1200 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1600 1200 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1680 1050 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1680 1050 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1680 1050 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1792 1344 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1792 1344 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1800 1440 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1800 1440 70
Kernel Release[graphicssettings.cpp:626]: Usable res: 1800 1440 72
Kernel Release[graphicssettings.cpp:626]: Usable res: 1856 1392 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1856 1392 72
Kernel Release[graphicssettings.cpp:626]: Usable res: 1920 1080 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1920 1080 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1920 1080 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1920 1200 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 1920 1200 75
Kernel Release[graphicssettings.cpp:626]: Usable res: 1920 1200 85
Kernel Release[graphicssettings.cpp:626]: Usable res: 1920 1440 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 2048 1536 60
Kernel Release[graphicssettings.cpp:626]: Usable res: 2048 1536 66
Kernel Release[graphics.cpp:213]: Using multisampling: 2
Kernel Release[graphics.cpp:247]: Creating device with: D3DCREATE_HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=60
Resolution=1024x768
Kernel Release[graphics.cpp:327]: Done creating device.
error.log
---------
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\interface\\VaeVictis\\bg_domestic_government_top.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\interface\\VaeVictis\\bg_domestic_decisions_top.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\interface\\VaeVictis\\bg_domestic_characters_top.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\slider_line.tga.
Clausewitz Error[sound.cpp:240]: Duplicate sound: land_event_02
Clausewitz Error[sound.cpp:240]: Duplicate sound: money_out
Clausewitz Error[sound.cpp:250]: Sound country_select not found.
Clausewitz Error[sound.cpp:250]: Sound country_select not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\romangfx\.\Ronormal.dds.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\normalgfx\.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\romangfx\.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\common\Wanormal.dds.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\romangfx\.\Roman_Ronormal.dds.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\common\normal.dds.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\common\Farnormal.dds.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objectnormalmon\.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\common\.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\common\.\Dnormal.dds.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\common\.\Fonormal.dds.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\common\.\Wanormal.dds.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\cityview\objects\common\.\normal.dds.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound diplomaticoffer not found.
Clausewitz Error[sound.cpp:250]: Sound diplomaticoffer not found.
Clausewitz Error[sound.cpp:250]: Sound diplomaticoffer not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound diplomaticoffer not found.
Clausewitz Error[sound.cpp:250]: Sound diplomaticoffer not found.
Clausewitz Error[sound.cpp:250]: Sound diplomaticoffer not found.
Clausewitz Error[sound.cpp:250]: Sound events_general not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound mergearmynavy not found.
Clausewitz Error[sound.cpp:250]: Sound mergearmynavy not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound events_general not found.
Clausewitz Error[sound.cpp:250]: Sound events_general not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[texturehandler.cpp:113]: D3DXCreateTextureFromFileEx failed for file: gfx\\interface\\message_band.dds with error: Ran out of memory