I returned to CK2 after a long absence and had fun and forged a bloodline (the "hybrid_builder_bloodline_01" one) and that, as usual, got me to thinking about creating a custom bloodline, by decision, for custom characters.
And, of course, after my long absence from the game, I encountered difficulties. I did read the modding guide on the wiki (weak) and watched this video (which seemed helpful) and set about creating my own.
Three files needed.
First, create a bloodline with attributes. I decided to copy-paste those for "hybrid_murder_peace_bloodline_01" - and the bloodlines/examplebloodline.txt reads:
Second, set up a decisions/eybloodline_decisions.txt which is as follows (I followed the video and he seemed to get it working):
Third, set up the localisation file, localisation/eyblood.csv as follows:
Now, the thing is, the priority decision does indeed show up and the correct text displays to take the decision but not for the consequences, and when I click the tick, nothing happens. So I'm assuming that the problem is in the decisions/eybloodline_decisions.txt, but I've gone cross-eyed and can't see what I'm doing wrong. Can anyone help?
And, of course, after my long absence from the game, I encountered difficulties. I did read the modding guide on the wiki (weak) and watched this video (which seemed helpful) and set about creating my own.
Three files needed.
First, create a bloodline with attributes. I decided to copy-paste those for "hybrid_murder_peace_bloodline_01" - and the bloodlines/examplebloodline.txt reads:
Code:
example_emre = {
picture = GFX_bloodlines_symbol_murder_peace
inheritance = patrilineal
allow_bastards = yes
arrest_chance_modifier = 0.05
global_revolt_risk = -0.01
bloodline_effect_dismantle_factions = 1
flags = { test_bloodline }
}
Second, set up a decisions/eybloodline_decisions.txt which is as follows (I followed the video and he seemed to get it working):
Code:
decisions = {
add_to_bloodline = {
AI = no
is_high_prio = yes
potential = {
NOT = { has_global_flag = taken_yigit_dec }
}
allow = {
}
effect = {
set_global_flag = taken_yigit_dec
create_bloodline = {
type = example_emre
inheritance = patrilineal
}
}
}
}
Third, set up the localisation file, localisation/eyblood.csv as follows:
Code:
#CODE;ENGLISH;FRENCH;GERMAN;;SPANISH;;;;;;;;;x
example_emre;Blood of the Yigit;Many;Manytwo;;Manythree;;;;;;;;;x
example_emre_desc;Many different qualities pertain to this family;Many;Manytwo;;Manythree;;;;;;;;;x
add_to_bloodline;Claim your rightful bloodline;Many;Manytwo;;Manythree;;;;;;;;;x
add_to_bloodline_desc;This will make you the member of House Yigit;Many;Manytwo;;Manythree;;;;;;;;;x
Now, the thing is, the priority decision does indeed show up and the correct text displays to take the decision but not for the consequences, and when I click the tick, nothing happens. So I'm assuming that the problem is in the decisions/eybloodline_decisions.txt, but I've gone cross-eyed and can't see what I'm doing wrong. Can anyone help?
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