I'd like to create some new melting pot cultures (Anglo-Dutch, Occitano-Catalan, Greek-Pecheneg/Khazar/Cuman for Crimea, Carthaginian as a version of Outremer for the Maghreb, etc.) but I'm having a hard time parsing the language of the existing events to make my mods do what I want. The first culture that I want to create is Trinacrian, which would be Catalan melting in with the various cultures in Sicily, because I find absurd that the de Barcelona kings of Trinacria immediately turn Italian, even though that's exactly what they did in real life. I want to create an event that can only fire in counties where the liege is in the Iberian group, so I don't get overlap with the original Sicilian melting pot, but I also want the Trinacrian melting pot to be able to come out of pretty much any culture you're likely to find in Sicily, including italian, greek, berber, sicilian, siculo-greek, and siculo-arabic. Since Sicilian itself is pretty complex, and is supposed to be able to come out of greek, norman, and berber leaders, I think it's better to use Anglo-Norse as the template. So, for example:
# The Anglo-Norse Melting Pot
character_event = {
id = Plus.635
desc = EVTDESC_Plus_670
picture = GFX_evt_throne_room
only_rulers = yes
min_age = 16
capable_only = yes
prisoner = no
trigger = {
year = 900
OR = {
culture = saxon <---------------------- These terms seem to indicate to me that the melting pot can fire even
culture = norse <--------------------- if the liege is Saxon, which doesn't make sense to me.
}
capital_scope = { region = custom_england }
OR = {
independent = yes
top_liege = { culture = english_norse } <------This term indicates to me that the melting pot can fire if the liege is already anglo-norse, which seems impossible since this is the event that triggers the melting pot. Also, "top liege" would seem to mean "independent liege," but that doesn't match up with my experience, wherein, for example, the Norman Dukes of Antioch almost immediately melt into Latin, even when (as often happens), they get conquered by the Byzantines
}
any_demesne_province = {
num_of_settlements = 1
region = custom_england
NOT = { culture = ROOT }
OR = {
culture = saxon <------------------------- Again, these terms seem to indicate that the melting pot can fire
culture = norse <------------------------- Saxon-on-Saxon, which it obviously can't. What am I missing?
}
}
NOT = { has_character_flag = no_melting_pot }
}
mean_time_to_happen = {
months = 500
modifier = {
factor = 0.25
independent = no
}
modifier = {
factor = 0.5
year = 1000
}
modifier = {
factor = 0.5
year = 1100
}
modifier = {
factor = 0.5
year = 1200
}
modifier = {
factor = 1.05
NOT = { learning = 1 }
}
modifier = {
factor = 1.05
NOT = { learning = 2 }
}
modifier = {
factor = 1.05
NOT = { learning = 3 }
}
modifier = {
factor = 1.05
NOT = { learning = 4 }
}
modifier = {
factor = 1.05
NOT = { learning = 5 }
}
modifier = {
factor = 1.05
NOT = { learning = 6 }
}
modifier = {
factor = 1.05
NOT = { learning = 7 }
}
modifier = {
factor = 1.05
NOT = { learning = 8 }
}
modifier = {
factor = 1.05
NOT = { learning = 9 }
}
modifier = {
factor = 0.95
learning = 11
}
modifier = {
factor = 0.95
learning = 12
}
modifier = {
factor = 0.95
learning = 13
}
modifier = {
factor = 0.95
learning = 14
}
modifier = {
factor = 0.95
learning = 15
}
modifier = {
factor = 0.95
learning = 16
}
modifier = {
factor = 0.95
learning = 17
}
modifier = {
factor = 0.95
learning = 18
}
modifier = {
factor = 0.95
learning = 19
}
modifier = {
factor = 0.95
learning = 20
}
modifier = {
factor = 0.95
learning = 21
}
modifier = {
factor = 0.95
learning = 22
}
modifier = {
factor = 0.95
learning = 23
}
modifier = {
factor = 0.95
learning = 24
}
modifier = {
factor = 0.95
learning = 25
}
}
immediate = {
if = {
limit = {
capital_scope = {
num_of_settlements = 1
region = custom_england
NOT = { culture = ROOT }
OR = {
culture = saxon
culture = norse
}
}
}
capital_scope = { save_event_target_as = melting_pot_province }
break = yes
}
random_demesne_province = {
limit = {
num_of_settlements = 1
region = custom_england
NOT = { culture = ROOT }
OR = {
culture = saxon
culture = norse
}
}
save_event_target_as = melting_pot_province
}
}
I don't know what any of the 'immediate' terms mean. Can melting pots happen instantly? I guess it might explain why those Hautevilles in Antioch turn Latin so fast.
Side note regarding mechanics: due to Catalan interest in Sardinia and Corsica, I edited custom_sicily to include d_sardinia.
Also, side note regarding Anglo-Norse in particular, and of this I'm positive, the fact that Anglo-Norse can't melt from the successor Scand cultures seems wrong. It's quite plausible for Danes or Norwegians to conquer England instead of William, and having them sit for centuries on a jigsaw of Danish and Saxon provinces honestly horrifies my inner history nerd.
Appreciate any help with this.
# The Anglo-Norse Melting Pot
character_event = {
id = Plus.635
desc = EVTDESC_Plus_670
picture = GFX_evt_throne_room
only_rulers = yes
min_age = 16
capable_only = yes
prisoner = no
trigger = {
year = 900
OR = {
culture = saxon <---------------------- These terms seem to indicate to me that the melting pot can fire even
culture = norse <--------------------- if the liege is Saxon, which doesn't make sense to me.
}
capital_scope = { region = custom_england }
OR = {
independent = yes
top_liege = { culture = english_norse } <------This term indicates to me that the melting pot can fire if the liege is already anglo-norse, which seems impossible since this is the event that triggers the melting pot. Also, "top liege" would seem to mean "independent liege," but that doesn't match up with my experience, wherein, for example, the Norman Dukes of Antioch almost immediately melt into Latin, even when (as often happens), they get conquered by the Byzantines
}
any_demesne_province = {
num_of_settlements = 1
region = custom_england
NOT = { culture = ROOT }
OR = {
culture = saxon <------------------------- Again, these terms seem to indicate that the melting pot can fire
culture = norse <------------------------- Saxon-on-Saxon, which it obviously can't. What am I missing?
}
}
NOT = { has_character_flag = no_melting_pot }
}
mean_time_to_happen = {
months = 500
modifier = {
factor = 0.25
independent = no
}
modifier = {
factor = 0.5
year = 1000
}
modifier = {
factor = 0.5
year = 1100
}
modifier = {
factor = 0.5
year = 1200
}
modifier = {
factor = 1.05
NOT = { learning = 1 }
}
modifier = {
factor = 1.05
NOT = { learning = 2 }
}
modifier = {
factor = 1.05
NOT = { learning = 3 }
}
modifier = {
factor = 1.05
NOT = { learning = 4 }
}
modifier = {
factor = 1.05
NOT = { learning = 5 }
}
modifier = {
factor = 1.05
NOT = { learning = 6 }
}
modifier = {
factor = 1.05
NOT = { learning = 7 }
}
modifier = {
factor = 1.05
NOT = { learning = 8 }
}
modifier = {
factor = 1.05
NOT = { learning = 9 }
}
modifier = {
factor = 0.95
learning = 11
}
modifier = {
factor = 0.95
learning = 12
}
modifier = {
factor = 0.95
learning = 13
}
modifier = {
factor = 0.95
learning = 14
}
modifier = {
factor = 0.95
learning = 15
}
modifier = {
factor = 0.95
learning = 16
}
modifier = {
factor = 0.95
learning = 17
}
modifier = {
factor = 0.95
learning = 18
}
modifier = {
factor = 0.95
learning = 19
}
modifier = {
factor = 0.95
learning = 20
}
modifier = {
factor = 0.95
learning = 21
}
modifier = {
factor = 0.95
learning = 22
}
modifier = {
factor = 0.95
learning = 23
}
modifier = {
factor = 0.95
learning = 24
}
modifier = {
factor = 0.95
learning = 25
}
}
immediate = {
if = {
limit = {
capital_scope = {
num_of_settlements = 1
region = custom_england
NOT = { culture = ROOT }
OR = {
culture = saxon
culture = norse
}
}
}
capital_scope = { save_event_target_as = melting_pot_province }
break = yes
}
random_demesne_province = {
limit = {
num_of_settlements = 1
region = custom_england
NOT = { culture = ROOT }
OR = {
culture = saxon
culture = norse
}
}
save_event_target_as = melting_pot_province
}
}
I don't know what any of the 'immediate' terms mean. Can melting pots happen instantly? I guess it might explain why those Hautevilles in Antioch turn Latin so fast.
Side note regarding mechanics: due to Catalan interest in Sardinia and Corsica, I edited custom_sicily to include d_sardinia.
Also, side note regarding Anglo-Norse in particular, and of this I'm positive, the fact that Anglo-Norse can't melt from the successor Scand cultures seems wrong. It's quite plausible for Danes or Norwegians to conquer England instead of William, and having them sit for centuries on a jigsaw of Danish and Saxon provinces honestly horrifies my inner history nerd.
Appreciate any help with this.