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Abraham2000

Recruit
Dec 22, 2019
2
0
Hi everyone,

seeing the large number of mods that fail, that do not combine well with each other, etc. I thought it would be nice to have a solution to all this:

The creation of a dedicated community of sponsored modders (DCSM) for the continuous update and improvement of the most important mods, and the creation of new content.

What would become the work that Paradox should do, but that with a little organization we can create and sustain among all.

The conditions would be:

-List all the erroneous mods and propose the creation of a compatible alternative to the latest version.
-Check and continuously improve the mods, and creation of new quality content.
-That to access this updated mod you have to pay a small amount, via paypal, patreon or whatever.
-Organize all this in a visible way, so that it is easy to contribute both to modders and to those who want to get the mod.

It would be a way to unify forces and reward those who work for the good of the community, all winning. It is about bringing order and organization to the entire creative torrent of the community, which allows everyone to enjoy and have a reward for those who do a good job. (I'm not a modder, just a beginner player)

All kinds of ideas and comments are accepted, who wants to take the first step, go ahead.

I, and I think many people, would be willing to pay for the peace of mind that everything works well
 
Yes, I know that list, but the truth is that today there are many incompatibilities and important mods that are obsolete. My idea is to generate a work space to update everything and that all players have the same opportunities, to end once and for all with conflicts, errors, incompatibilities, crashes, etc.
I would be willing to pay for some updated, compatible and stable mods, and for this I propose this community of modders and programmers, so that they work it conscientiously in exchange for a reward.
 
I'm all for modders getting money for the amazing work they do, but I'm not sure exclusive paid mods are a great way to go. Source code for mods are often shared pretty freely and anyone can contribute to a mod. Once money is involved though ownership matters a lot more and there's a whole heap of questions that need to be answers for when someone would get money for their contribution and when someone wouldn't because of inactivity. Plus the legal aspect since code is also subject to copyright like anything else created.

It also sounds very much like your idea would have one place where the money goes before being distributed among the people who contribute. You'd need some amount of transparency to make sure the person or people in charge of this aren't screwing over the creators and taking more than their cut of the money. And you'd need somewhere to share all these exclusive paid mods. Steam doesn't work for this, so the mods wouldn't be on Steam anymore. That means manually installing the mods, which makes them less accessable to people. Considering the amount of people who don't read mod descriptions, this would also come with someone needing to offer support and help those who paid for the mods install them.

There's a lot of organization in your idea and I don't see any incentive for people other than a way to earn some money. Assuming it's a one time payment to access the mods, I doubt you'd get any real income that would be able to make it worth the time needed to organize this. At the very least there would be a lot of work initially setting things up which would be without any reward for the first while - if ever.

Again, I'd love for modders to get rewarded more for their work. I just don't see this happening as a community created setup. Perhaps if Steam or Paradox Mods (provided Cities: Skylines is added to the games supported) had the tools to organize something like this it might work, but then again paid mods on Steam were not received very well.