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Need_87

Commander of Uppland
63 Badges
Mar 6, 2002
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CTD about 10 years in to the game as Rome... :mad:

I had a disloyal, powerful leader (stuck in Epirus due to high-loyalty-refuse-to-split-army-my-northern-border-needs-reinforcement-but-I-have-no-money-and-these-unloyal-ba****ds-won't-split-to-board-my-half-the-size-navy), sure, It would be one thing if he started a civil war, but to crash the game, that was low... :D
 
Upvote 0
Ok I moved this over here, can you supply any details to reproduce this crash so we can track it down?
 
Ok, I'll try

I'm using patch 1.1

I think I was going to ask for a military access through macedonia, and that it crashed when I pressed diplo-button for macedonia, but I am not sure.

My computer specs gained from Steam:

Code:
Processor Information:
    Vendor:  GenuineIntel
    Speed: 1600 Mhz
    2 logical processors
    2 physical processors
    HyperThreading:  Unsupported
    RDTSC:  Supported
    CMOV:  Supported
    FCMOV:  Supported
    SSE:  Supported
    SSE2:  Supported
    3DNOW:  Unsupported
    
Network Information:
    Network Speed:  
    IP Address:  10.0.0.XXX
    
Windows Version:
    Windows Vista (32 bit)
    NTFS:  Supported
    
Video Card:
    Driver:  NVIDIA GeForce 7950 GT 
    DirectX Driver Name:  nvd3dum.dll
    Driver Version:  7.15.11.6375
    DirectX Driver Version:  7.15.11.6375
    Driver Date: 4 Oct 2007
    Desktop Color Depth: 32 bits per pixel
    Monitor Refresh Rate: 59 Hz
    DirectX Card: NVIDIA GeForce 7950 GT 
    VendorID:  0x10de
    DeviceID:  0x295
    Number of Monitors:  1
    Number of Video Cards:  1
    No SLI or Crossfire Detected
    Primary Display Resolution:  1680 x 1050
    Desktop Resolution: 1680 x 1050
    Primary Display Size: 23.35" x 14.57"  (27.48" diag)
                                            59.3cm x 37.0cm  (69.8cm diag)
    Primary Display Type: DFP
    Primary Bus Type Not Detected
    Primary AGP GART Not Detected
    Primary VRAM: 256 MB
    Primary Monitor Vendor:  Samsung
    Primary Monitor Model:  Samsung SyncMaster
    Supported MSAA Modes:  2x 4x 

Sound card: Audio device: H�gtalare (Creative SB X-Fi)
    
Memory: RAM:  2046 Mb
    
Miscellaneous:
    Total Hard Disk Space Available:  782172 Mb
    Largest Free Hard Disk Block:  346464 Mb
    OS Install Date: apr 11 2007
    Installed Packages: Firefox,Windows Firewall

settings.txt:

Code:
gui={
language=l_english
}
graphics={
size={
    x=1680
    y=1050
}

refreshRate=60
fullScreen=yes
shadows=no
shadowSize=1024
multisampling=4
anisotropicFiltering=0
gamma=50.000000
}
sound_fx_volume=100.000000
music_volume=81.000000
scroll_speed=100.000000
camera_rotation_speed=50.000000
zoom_speed=50.000000
mouse_speed=50.000000
master_volume=100.000000
ambient_volume=100.000000
mapRenderingOptions={
renderTrees=yes
}
lastplayer="Need_87"
lasthost=""
serveradress="diplomacy.valkyrienet.com"
autosave="YEARLY"
difficulty="NORMAL"
outliner={
9 2 3 4 5 6 7 8 10 11 }

Here are some info found in error.log in \logs:

Code:
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
Clausewitz Error[texturehandler.cpp:106]: Couldn't find texture file: gfx\\test\\slider_line.tga.
Clausewitz Error[sound.cpp:240]: Duplicate sound: land_event_02
Clausewitz Error[sound.cpp:240]: Duplicate sound: money_out

Edit: several just after I had posted the message as I remembered more things to write.
 
Last edited:
Ok the log isn't the problem and from the information given I am not sure. Did you use autosave and have were able to go back and reproduce the crash?
 
King said:
Ok the log isn't the problem and from the information given I am not sure. Did you use autosave and have were able to go back and reproduce the crash?

I did go back but I couldn't reproduce the crash, I only auto-save yearly so it's hard to remember what I did for a full year.

And I will try to update my video-card, I think I had some issues on this machine with EUIII (graphics getting weird), so that might be a part of the problem...
 
Need_87 said:
I did go back but I couldn't reproduce the crash, I only auto-save yearly so it's hard to remember what I did for a full year.

And I will try to update my video-card, I think I had some issues on this machine with EUIII (graphics getting weird), so that might be a part of the problem...

Well there migth still be rare crashes kicking about in the code, but without anyway to get to that point there is not a lot we can do about it. So if you do manage to comeup with something let me know.
 
Ok sure