• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.
I much prefer ideas as a mechanic to having bonuses dependent on culture. With ideas, we can say "the Prussian state was warlike and good at it, so they get +20% infantry combat bonus", but if we were to add modifiers to e.g. Germanic culture (or even subsets of it) to imply that the German/Prussian culture was good at war... nah, that's a stereotype too far.