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AFAI understand, DAIM affects the build preferences of major nations?

Will the new air AI in DD:A screw this up with unexpected results? I mean, if the power of airforces is increased/nerfed in DD:A what effect will this likely have in a DAIM game?

:) Jesper
 
Commander-DK said:
AFAI understand, DAIM affects the build preferences of major nations?
Of course! (See here)

Commander-DK said:
Will the new air AI in DD:A screw this up with unexpected results? I mean, if the power of airforces is increased/nerfed in DD:A what effect will this likely have in a DAIM game?
I'm not sure airpower has been increased in DD:A, but of course it has been changed. Based on other feedback it might be that we'll make the AIs build more airpower than before. The problem is that the AI usually doesn't use it "wisely" - and there's not much you can do to change that.
 
hito1 said:
Thank you, I'll try DAIM for the first time in a MP game. I'll be Australia, he'll be Brazil.
Sounds like fun! Be aware that Germany often loses against the Soviets right now, so you might want to handicap the Soviets a bit and/or strengthen Germany. It depends on what challenge you expect though.

I had great cooperative MPs with minors against the DAIM AIs, from time to time with additional help (gifts to the AI). :)
 
Is it possible that DAIM's AI files influence the DD:A "No-exp" function?
 
G'Kar said:
Hmm, in which way?
In a way that makes the said option not work correctly?
 
G'Kar said:
I'd guess that the new option is hardcoded and won't be impressed by soft AI changes.
Would be logical, anyway I'm asking because right now I'm running a game without DAIM (yes, shame on me) and it works just fine but I've seen somebody reporting in the forum the option not working correctly and that person does have DAIM installed.

Also a completely unrelated comment - DAIM does add a few events and installer does that by overwriting existing files (main concern here is nationalist_china.txt). Wouldn't it be better to create a txt file with just the new events and use the command "copy foo.txt + foo2.txt"?
 
Borsook said:
Also a completely unrelated comment - DAIM does add a few events and installer does that by overwriting existing files (main concern here is nationalist_china.txt). Wouldn't it be better to create a txt file with just the new events and use the command "copy foo.txt + foo2.txt"?
From my point of view it wouldn't change much because then we'd have to overwrite or at least change other files (e.g. event.txt) to include these new event files. And we'd have to write/change even more events because we'd have to replace all changed events - including their dependancies (IDs in triggers etc.) - with our versions.

We try to keep the number of changed files as low as possible, but unfortunately there are limits.
 
Hello, i got just one queation. How do i know if DAIM is installed correctly?
 
TMA_Cool said:
Hello, i got just one queation. How do i know if DAIM is installed correctly?

On the second day of your game ,every DAIM Nation has an event that tells "xx has DAIM installed"

Spocky
 
Code:
            naval_asw = 20.0000 
            naval_anti_air_s = 20.0000 
            naval_radar_s = 20.0000 
            naval_fire_controll_s = 20.0000 
            naval_improved_hull_s = 10.0000 
            naval_torpedoes_s = 10.0000 
            naval_anti_air_l = 0.0000 
            naval_radar_l = 0.0000 
            naval_fire_controll_l = 0.0000 
            naval_improved_hull_l = 0.0000 
            naval_torpedoes_l = 0.0000
The above is the default hardcoded AI navalbrigade build section. No countries has this section defined in the AI files. So the AI will never build Capital brigades. But only screnings brigades. The navalbrigade build section is under military builds right after the other brigades. Are you working on an update to this ?