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ModernMatt

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Apr 16, 2021
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When creating a custom Realm, let us specify the Type(s) of ruler each Faction can be in addition to their AI difficulty and Handicap.

It is fun to allow random and generated rulers, but it can be frustrating when you're expecting a good blend of ruler types to play against and end up with 3 Eldritch Sovereigns, 2 Giants, and 1 Champion, plus you.

Alternatively, in Realm Content, you could add a Cap option on the number of Factions that can be a specific type.
 
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Hm, if I choose I giant realm, I see a higher likeliness for giant organisation likely or desired. Sure, I understand what you saying, but control or all aspects is equally a problem.
At the end I think, having some showing of chances would be nice, like all map attributes you chose matter, but I can alter all the chances of enemy leaders afterwards. This suggest a in general more options to define map settings. I have a topic for that, I need to finish.