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New version with installer

Just making sure that nobody misses it: DAIM has been updated, the information and the new link can be found HERE.

The first post of this thread is also updated now.
 
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G'Kar said:
Just making sure that nobody misses it: DAIM has been updated, the information and the new link can be found HERE.

The first post of this thread is also updated now.

So DAIM now works with HOI2 1.2---does this mod correct the problem I have been reading about in other threads pertaining to German and Japanese AI just sitting around doing nothing? (for example, Germany not attacking Low Countries, Japan not taking any Pacific islands).

Thanks, :)
 
happycat said:
So DAIM now works with HOI2 1.2---does this mod correct the problem I have been reading about in other threads pertaining to German and Japanese AI just sitting around doing nothing? (for example, Germany not attacking Low Countries, Japan not taking any Pacific islands).

Thanks, :)

For Germany I can say a clearly Yes .
For Japan the situation is a little bit more difficult. Because
1.) Landings are a general problem in HOI
2.)US is guardings ist islands better
But you also will have more fun with japan

Spocky
 
Just wanted to show my appreciation for this effort.
One comment though, since installing DAIM, i've found the AI to be almost TOO RECKLESS. During my last game as SU, germany DOW yugoslavia in 1938, causing the allies and poland to DOW germany, and poland actually reaches Berlin before its stopped. By the time poland and france are defeated, germany is down to less than 70 divisions, and still they decide to DOW the SU. I appreciate the effort to make the AI more aggressive, but it should also wait until it has adequate forces to get the job done.
Thx again.
 
Thanks for your feedback, Mosheer Rommel.
One question: Did you play the 1936 or 1938 scenario? I already noticed occasional problems with the German aggressiveness in the 1938 scenario, seems like it needs more adjustments than I thought. I didn't know about similar problems for the 1936 scenario yet, so it's interesting for me to know which one you were talking about.
 
Thanx for the quick reply G'Kar, and it was the '38 scenario actually. Germany seemed to have a massive chip on its shoulder, DOWing anyone and everyone, even though militarily it didn't have the capacity. By the time GER finally finished off poland and france it had less than 70 divs overall, so logically should have reinforced those divs as well as make some more. Instead they DOW SU and were annihilated in a few weeks. But if u say u're thinking about adjusting the '38 scenario then I think that's a great idea, and thanx a lot.
 
Thanks for your quick reply as well, thus it is the problem in the 1938 scenario that I already encountered. I don't know when we'll release the next version, but it will be fixed then.
I had the same problem in my actual '38 semi-testing game as the US (all others DAIM), but in my case Germany even managed to beat Yugoslavia, Poland and France one after the other - loosing Berlin in between. Barbarossa has just started (May 1941) and it doesn't look bad for the Germans.
 
Where's the DAIM Bigpack? I noticed it was missing from the first post in this thread when I went to download it again :) Is the installer a replacement for it? Are there updates in the installer? Why isn't the bigpack still available for use hardcore individuals that would prefer to install it manually if it has been updated :)


Joshua
 
jonnyincognito said:
Where's the DAIM Bigpack? I noticed it was missing from the first post in this thread when I went to download it again :) Is the installer a replacement for it? Are there updates in the installer? Why isn't the bigpack still available for use hardcore individuals that would prefer to install it manually if it has been updated :)


Joshua

We have replaced all 7 individual packages and the three compliation with one installer , whih replaced all zip files. This installer will be updated as the zipfiles had been update before

Spocky
 
jonnyincognito said:
Where's the DAIM Bigpack? I noticed it was missing from the first post in this thread when I went to download it again :) Is the installer a replacement for it? Are there updates in the installer? Why isn't the bigpack still available for use hardcore individuals that would prefer to install it manually if it has been updated :)


Joshua
Like Spocky said, the installer (DAIM-yyyymmdd.exe) replaces the old Bigpack and contains all DAIM files you could need. :)
Usually I'm also a bit sceptical when it comes to installers, but I guarantee you that this one is nothing more than a customizable autoextractor with uninstall function. In case you want to examine or handle the files manually, simply extract (read: install) them to an empty folder. DAIM doesn't contain any spyware! ;):D

Upgrades from an older version of DAIM are done as usual: Uninstall the old version (= extract the ai_backup.zip for the bigpack / use the DAIM-uninstall.exe for the versions from now on) and install the new one. We recommend not to upgrade with ongoing games, but usually even that shouldn't cause noticeable problems.
 
G'Kar said:
Like Spocky said, the installer (DAIM-yyyymmdd.exe) replaces the old Bigpack and contains all DAIM files you could need. :)
Usually I'm also a bit sceptical when it comes to installers, but I guarantee you that this one is nothing more than a customizable autoextractor with uninstall function. In case you want to examine or handle the files manually, simply extract (read: install) them to an empty folder. DAIM doesn't contain any spyware! ;):D

Upgrades from an older version of DAIM are done as usual: Uninstall the old version (= extract the ai_backup.zip for the bigpack / use the DAIM-uninstall.exe for the versions from now on) and install the new one. We recommend not to upgrade with ongoing games, but usually even that shouldn't cause noticeable problems.

Okay, I'm a bit curious now. On a clean install of HoI with the manpower fix, using the new DAIM Installer gave me the same checksum as without DAIM isntalled, UPHQ. Is that correct? Others in my forming MP group have said the same. Previous examples of DAIM gave me wildly different checksums. Did it install properly? Or is the checksum being the same merely a strange coincidence?


Joshua
 
jonnyincognito said:
Okay, I'm a bit curious now. On a clean install of HoI with the manpower fix, using the new DAIM Installer gave me the same checksum as without DAIM isntalled, UPHQ. Is that correct? Others in my forming MP group have said the same. Previous examples of DAIM gave me wildly different checksums. Did it install properly? Or is the checksum being the same merely a strange coincidence?


Joshua
I just checked again and no, DAIM doesn't change the checksum - AFAIK it has never done so.
To see whether or not you installed it correctly just start a game ('36, '38 or '39) and wait a few days: You'll get a notification event for each active DAIM AI ("USA had DAIM installed"). ;)
 
G'Kar said:
I just checked again and no, DAIM doesn't change the checksum - AFAIK it has never done so.
To see whether or not you installed it correctly just start a game ('36, '38 or '39) and wait a few days: You'll get a notification event for each active DAIM AI ("USA had DAIM installed"). ;)


You are correct. I didn't see those. Is this new for the latest version of DAIM or am I just really inattentive? :)

Another question I have then, what happens if I play MP with this version of DAIM? Will it work properly with others that *don't* have it? what about those that *do*?

EDIT: Another question, what happens if the host of a game has it and the other players don't? I'm hoping just the host needs it for it to work, that'd be great! :)

Joshua
 
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DAIM doesn't change the checksum now, so there's no reason that it should have done at any time (we never had more files than now). And I'm pretty sure I'd have noticed it if it were different. ;)
I think that the files on the host determine which events and AI files are used, but I'm not 100% sure about that. But I wouldn't try a mixture anyway: In case somebody else has to rehost, you're in for problems because he'll be missing some files demanded by the savegame.
 
DAIM and 1.3

To those wondering: Please note that the current version of DAIM is not compatible with 1.3 and won't work properly with it due to id collisions. Installing it over 1.3 is therefore strongly disadvised from our side - feel free to experiment if you know what you're doing, but keeping an eye on your installation of HoI 2 (backups!) will be your job then. ;)

(It's a repost of one of the threads below, I wanted to make sure it is read.)
 
I dunno if this is the topic to suggest it, but playing as GER I saw an event happened to Sweden called "the engelbrecht transfer" or something ;)
I had to check the event folder before I figured out what it does. Maybe add something it fires an event the German player gets notified about that?
 
"The engelbrecht transit" is a vanilla event and not DAIM related , sorry
 
It gaves Germany military access trough sweden and is historical
wikipedia.
I haven't seen this event either, no idea why.

Spocky
 
DAIM and 1.3b

I just checked the changed files of 1.3b and couldn't find anything that should pose a problem regarding DAIM. So I'd say that the current version of DAIM can be applied to 1.3b as well.
To those playing with DAIM and wanting to use the 1.3b files as well, my recommendation is to uninstall DAIM, extract the 1.3b files to your HoI folder and then install DAIM on top of that. Just tell us when an unexpected problem comes up and we'll try to find a way out! :)

(Please note that the uninstall function of DAIM reverts the files to the 1.3/1.3a ones, you'd have to extract the 1.3b files once again if you need a clean 1.3b version.)