CaptainAdmiral-General's Log: January 1st 1937: From a Bunker in Bern.
So far I'm vaguely certain the AI has begun building up armies, yay.
Oh crap! Scary! Nationalist China doesn't know the meaning of holding back and promptly annexed both Guangxi and Communist China, the latter after a relatively tough fight and the former was more of a extended cakewalk as Guangxi attacked first but then stalled out and was pushed back once Nationalist forces arrived; neither Xian nor the Compromise events fired...
Turns out the Josip commented out the events file in order for this to run.... Fixed now, had to track down all my little typoes like a 3 instead of a "#"..
Early 36' USA gets a gearing event for virtually no reason...
edit: Fixed, missed an entry in Hoi2.txt, hopefully all fixed now.
Code:
event = {
id = 7008
random = no
country = CHI
trigger = {
ai = CXB
OR = {
ai = yes
local_flag = UnitedFrontFlag
}
OR = {
lost_national = { country = CXB value = 50 }
lost_VP = { country = CXB value = 30 }
alliance = { country = CXB country = CHI }
NOT = { ai = JAP } # human japan
}
}
name = "Annexation of the Xibei Warlords"
desc = "In the second United Front the Xibei Warlords joined the Republic of China"
date = { day = 1 month = january year = 1936 }
offset = 2
deathdate = { day = 30 month = december year = 1999 }
action_a = {
name = "ok"
command = { type = inherit which = CXB }
}
}
Still can't figure out why Xibei keeps getting inherited though... They still have their capital and VP...
e: same for Yunnan, but they only get inherited once Xian fires. My guess is this is supposed to happen, WAD but I dont recall it happening prior to Japanese invasion before.
Edit: AAR: January 37'
NatChi build like 70 militia divisions, Germany made one HQ, will wait and see.
e: August 30th 1937 Japan has in June/July I don't quite remember dow'ed China and...... Yay! They're pushing in! We're already outdid DEC for its AI D:
e2: As of 38' the Japanese offencive has begun to stall, 100 chinese militia divisions stand in their way, I think in AoD militia aren't to be underestimated... or Japan needs more INF and I need to refiddle with their numbers
e3:
Spanish Civil War does NOT appear to be firing...
Code:
event = {
id = 3100
random = no
country = SPR
trigger = {
NOT = {
exists = SPA
}
atwar = no
OR = {
government = communist
government = democratic
}
}
name = "EVT_3100_NAME"
desc = "EVT_3100_DESC"
style = 0
picture = "SCW"
date = { day = 16 month = july year = 1936 }
action_a = {
name = "OK" # En la Defensa de la Democracia!
command = { type = set_domestic which = democratic value = 7 }
command = { type = set_domestic which = political_left value = 6 }
command = { type = civil_war which = SPA }
command = { type = add_division value = militia }
command = { type = add_division value = militia }
command = { type = add_division value = militia }
command = { type = add_division value = militia }
command = { type = add_division value = infantry }
command = { type = add_division value = infantry }
command = { type = add_division value = infantry }
command = { type = add_division value = infantry }
command = { type = add_division value = infantry }
command = { type = add_division value = infantry when = 0 }
command = { type = add_division value = infantry when = 0 }
command = { type = add_division value = infantry when = 0 }
command = { type = headofstate which = 11033 } #Azaña
command = { type = headofgovernment which = 11062 } #Largo Caballero
command = { type = foreignminister which = 11096 } #Barcia Trelles
command = { type = armamentminister which = 11144 } #Giner de los Rios
command = { type = ministerofsecurity which = 11189 } #Azcarate
command = { type = ministerofintelligence which = 11217 } #Balboa
command = { type = chiefofstaff which = 11007 } #Miaja
command = { type = chiefofarmy which = 11291 } #Miaja
command = { type = chiefofnavy which = 11309 } #Giral
command = { type = chiefofair which = 11321 } #Hidalgo de Cisneros
command = { type = relation which = ENG value = 10 }
command = { type = relation which = FRA value = 10 }
command = { type = relation which = SOV value = 50 }
command = { type = relation which = USA value = 5 }
command = { type = relation which = GER value = -15 }
command = { type = relation which = ITA value = -10 }
command = { type = relation which = POR value = -10 }
command = { type = add_division which = "Milicias CNT" value = militia when = 0 }
command = { type = add_division which = "Milicias POUM" value = militia when = 0 }
command = { type = dissent value = 5 }
# command = { type = trigger which = 3107 }
}
}
No idea why.
Other than that though, Japanese AI build queue is pretty good, though I think I nerfed their INF production too much or NatChi just builds too many militia.