Here's the simplest changes to get Daywalker's AI mod to work with the EEP. This should work with 1.4.1 as long as the switching AI that is already in the EEP 1.4 is in 1.4.1 as well.
Firstly, install Daywalker's mod to the EEP subdirectory.
In the scenarios section of the EEP subdirectory, make the following addition at the end of the *.eug files (you can edit them in any text editor) :-
include = "db\BP_MOD\BP_AI\BP_000_events_ai.txt"
Delete The Grand Campaign (BP AI).eug as that only applies to the vanilla GC.
Now, go to the DB\BP_MOD sub-directory of the EEP directory and open the BP_000_Events_AI file using notepad or any text editor. Comment out by adding a # symbol at the start (or delete) the following lines :-
In the AI Help Events section :-
event = "DB\BP_MOD\BP_AI_HELP\BP_cas_ai_help.txt" (Automatic CAS to SPA, covered in EEP already)
event = "DB\BP_MOD\BP_AI_HELP\BP_mos_ai_help.txt" (Unnecessary early boost to Muscowy, as EEP has better start position)
event = "DB\BP_MOD\BP_AI_HELP\BP_tur_ai_help.txt" (Most of Ottoman Empire help doesn't make sense in EEP, includes attack on Teke first of the Muslim countries and so on).
In the AI Shift Events section :-
event = "DB\BP_MOD\BP_AI_SHIFT\BP_bra_ai_shift.txt" (Brandenburg has AI which changes already in EEP, IMO better than this one - more peaceful at first)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_cas_ai_shift.txt" (The Castille AI in EEP is better IMO, this one is too aggressive - it will change when Spain is formed)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_dan_ai_shift.txt" (Denmark already has good personality changing AI in EEP)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_hab_ai_shift.txt" (Austria already has good personality changing AI in EEP)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_mor_ai_shift.txt" (Morocco already has personality changing AI in EEP)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_por_ai_shift.txt" (Portugal already has personality changing AI in EEP - not sure on this one which is better, but easier to remove this one)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_pru_ai_shift.txt" (Prussia is already covered by EEP)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_tur_ai_shift.txt" (Ottoman Empire is covered in EEP with personality changes and CB shield adding so this switching not really applicable)
In the AI vs PLAYER SPECIAL CASES section :-
event = "DB\BP_MOD\BP_AI_HELP\BP_05case_mos.txt" (Excessive for EEP help for Muscowy expansion (that hasn't formed Russia)
event = "DB\BP_MOD\BP_AI_HELP\BP_06case_rus.txt" (Same as above, except for Russia)
event = "DB\BP_MOD\BP_AI_HELP\BP_08case_all.txt" (Unneeded smallpox events for North America, because of change to NA natives in EEP)
Optionally, also comment out
event = "DB\BP_MOD\BP_AI_HELP\BP_11case_rus.txt" (this gives every Russian colony an extra 1000 people, which seems a bit much to me).
That's all - someone might want to sticky this info as it could be a common question.
Just remembered, that as the ai mod also requires the beta, people might be interested in the changes needed to be made to text.csv.
You need to add the following two lines before the EOF lines in text.csv (available in the config subdirectory in the EEP) directory. Use any text editor :-
DOMESTIC_L_ADJ;Overseas Tax Penalty: %s%.2f percent\n;;;;;;;;;;7070
EYRCOMPARISON;Comparison Table;;;;;;;;;;4197
Cheers
Firstly, install Daywalker's mod to the EEP subdirectory.
In the scenarios section of the EEP subdirectory, make the following addition at the end of the *.eug files (you can edit them in any text editor) :-
include = "db\BP_MOD\BP_AI\BP_000_events_ai.txt"
Delete The Grand Campaign (BP AI).eug as that only applies to the vanilla GC.
Now, go to the DB\BP_MOD sub-directory of the EEP directory and open the BP_000_Events_AI file using notepad or any text editor. Comment out by adding a # symbol at the start (or delete) the following lines :-
In the AI Help Events section :-
event = "DB\BP_MOD\BP_AI_HELP\BP_cas_ai_help.txt" (Automatic CAS to SPA, covered in EEP already)
event = "DB\BP_MOD\BP_AI_HELP\BP_mos_ai_help.txt" (Unnecessary early boost to Muscowy, as EEP has better start position)
event = "DB\BP_MOD\BP_AI_HELP\BP_tur_ai_help.txt" (Most of Ottoman Empire help doesn't make sense in EEP, includes attack on Teke first of the Muslim countries and so on).
In the AI Shift Events section :-
event = "DB\BP_MOD\BP_AI_SHIFT\BP_bra_ai_shift.txt" (Brandenburg has AI which changes already in EEP, IMO better than this one - more peaceful at first)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_cas_ai_shift.txt" (The Castille AI in EEP is better IMO, this one is too aggressive - it will change when Spain is formed)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_dan_ai_shift.txt" (Denmark already has good personality changing AI in EEP)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_hab_ai_shift.txt" (Austria already has good personality changing AI in EEP)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_mor_ai_shift.txt" (Morocco already has personality changing AI in EEP)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_por_ai_shift.txt" (Portugal already has personality changing AI in EEP - not sure on this one which is better, but easier to remove this one)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_pru_ai_shift.txt" (Prussia is already covered by EEP)
event = "DB\BP_MOD\BP_AI_SHIFT\BP_tur_ai_shift.txt" (Ottoman Empire is covered in EEP with personality changes and CB shield adding so this switching not really applicable)
In the AI vs PLAYER SPECIAL CASES section :-
event = "DB\BP_MOD\BP_AI_HELP\BP_05case_mos.txt" (Excessive for EEP help for Muscowy expansion (that hasn't formed Russia)
event = "DB\BP_MOD\BP_AI_HELP\BP_06case_rus.txt" (Same as above, except for Russia)
event = "DB\BP_MOD\BP_AI_HELP\BP_08case_all.txt" (Unneeded smallpox events for North America, because of change to NA natives in EEP)
Optionally, also comment out
event = "DB\BP_MOD\BP_AI_HELP\BP_11case_rus.txt" (this gives every Russian colony an extra 1000 people, which seems a bit much to me).
That's all - someone might want to sticky this info as it could be a common question.
Just remembered, that as the ai mod also requires the beta, people might be interested in the changes needed to be made to text.csv.
You need to add the following two lines before the EOF lines in text.csv (available in the config subdirectory in the EEP) directory. Use any text editor :-
DOMESTIC_L_ADJ;Overseas Tax Penalty: %s%.2f percent\n;;;;;;;;;;7070
EYRCOMPARISON;Comparison Table;;;;;;;;;;4197
Cheers
Last edited: