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That's true. You can't have everything, and historically those Pocket BB's did operate alone. I'm not sure wether they'll do no damage at all, or how such combat goes. They have a longer engagement distance compared to CA's, so they may escape unharmed.
Probably I'll boost their convoy raiding ability in the next version, so they'll at least outperform subs. I haven't paid much attention to convoy raiding stats, some feedback would be appreciated.
Since the AI has nofog it can (and perhaps will) always track you down with a large force. But if you play against a human player, he will have a hard time finding you.
Please try some Pocket BB tactics and let me know how it goes.
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Results:
So, did some trials.
The Pocket BB compare to Subs level 4 concerning convoy raiding.
When playing against the AI, the usually get tracked down quite quick by a force with CVs/CVLs and are blown out of the water before they can retreat.
Even when they encounter CAs and CLs, they usually suffer, as they have no screens.
It seams, that is not really possible to model the Pocket BB in the game so they are both historical and playable (historically) against the AI.