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coolguy684

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Nov 20, 2007
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How many of us have longed for a real allied invasion of normandy, or have waited too long for Husky to occur? Here's a great temporary fix.

750;433;River;2181;Tripoli to Siracuse
1809;27;River;2321; Washington to Portsmouth
27;46;River;2700;Portsmouth to Bayeux

In June 1944 or whenever you feel appropriate, copy and paste that into your "map" folder, into "adj-defs.csv"
just paste it to the end.
I have screens to show the effects of what I did.
First, you make sure the US/UK have enough divisions stacked up in Africa/the USA mainland. (which the AI usually does, unfortunately)
For the tripoli-Siracuse connection, its simple enough. But for the Portsmouth-Bayeux connection, use the fullcontrol cheat to redeploy all US mainland forces to
Portsmouth, since there is now a "land", albeit a LONG, connection. then simply have the huge stack assault Bayeux. This leads to some really great, historical
deployments.
After you have used fullcontrol to deploy the satisfactory number of divisions, simply delete or put a "#" at the beginning of each line you pasted into the
adj-defs file.
this will remove the connection and the ai will auto-supply the new army in france/italy
heres the screenies to show the awesome effects of this "patch"

(i played as Germany in TRP and I intentionally allowed the US and UK to land. I just watched the amazing film Der Untergang and I just had to relive the
final moments of the Third Reich. By 1945, the US had captured Berlin and 90% of germany. Hurrah for democracy! :D)

ScreenSave4.pngScreenSave5.png

EDIT: make sure you put it into the actual map folder being used. For TRP and most DH full mods, its is in map/map_1
for WIF, it is map/map_45
for example, here is where i pasted it.
C:\Users\MYNAME\Desktop\Darkest Hour\Mods\World In Flames\map\Map_45\adj-defs.csv
 
How long after the invasion did the 53 divisions arrive in Italy? The scale of the invasions might be a bit of an improvement
 
well i used full control and since I was "trying" to lose, i allowed one division (hq was fastest) to land. then a strat redeployed them to the province. italy took very little time to redeploy...idk what but its similar like if it was a land distance. this work-around works best if you're trying to be historical like i was. if you're trying to win, well, then just win. the ai wont ever do too much of a real effort on dday. or at least not 100 divisions like there was by late '44 in my game. (ai will ship more units once they have a good foothold.)
but yeah if you're not trying to lose, xD
then chances are the ai wont do it for a while since the divisions in USA might not even go to
portsmouth.
 
I would love to see the AI mass in england creating paratroopers, tp planes, fighters, cas, tanks, mountineers, infantry, marines then do a major invasion dropping like 30 + paras, loads of marines followed by 30~ armour into landing zone then quickly reinforced with loads of inf then begin pushing outwards....

Then every member of the allies sends troops in....

That would be epic lol it is possible however the current AI system seems to be designed to in a *snapshot* kind of mode where it sees whats happeing RIGHT NOW and decides what to do then a second later it looks at whats happening and decides again then again then again.... Using flags to try remember stuff.

However i think if they gave the AI more persistance and goals similar to EU3 it could actually coordinate decent invasions.

For example in EU3 you can guarentee an enemy WILL invade you by sea if it has the ships to do it...