I am trying to edit the party types. I am looking for tools to discover the scope variables available to me
for example I am trying to find out how to debug the scope party types are defined in.
For example in common\party_types\00_default_republic.txt
There is a religious_party. I can modify this before game launch to disable or modify the party bonuses per republic type. As in give one republic better bonuses for 1 party then another goverment type.
This is a static change. I wanna do it more dynamically
My question is how to find out in what scope this block is triggered in.
How to find out if I can use say a party leaders skill in oratory to increase or decrease the bonus.
Like how can I debug so that I can find out how to refer to the party leaders oratory power.
because I don't know if I must make a variable called party_1_bonus. Then on every election of a party leader change this variable or if can directly change the Bonus of a party in the election pulse?
for example I am trying to find out how to debug the scope party types are defined in.
For example in common\party_types\00_default_republic.txt
There is a religious_party. I can modify this before game launch to disable or modify the party bonuses per republic type. As in give one republic better bonuses for 1 party then another goverment type.
This is a static change. I wanna do it more dynamically
My question is how to find out in what scope this block is triggered in.
How to find out if I can use say a party leaders skill in oratory to increase or decrease the bonus.
Like how can I debug so that I can find out how to refer to the party leaders oratory power.
because I don't know if I must make a variable called party_1_bonus. Then on every election of a party leader change this variable or if can directly change the Bonus of a party in the election pulse?