So, having read about the possibility (in a procedurally generated game, I would assume that this is just a possibility), of an old decaying empire with the ability to use its past technology but not create more, I immediately saw references to Warhammer 40K from amongst the previewer and forum goers.
Not my first reaction at all. I immediately thought of the Empire from Isaac Asimov's Foundation series, specifically at the stage it finds itself during the book "Foundation and Empire" with General Bel Rios and Emperor Cleon II (if you haven't read these classics, Amazon is a great place to go pick them up inexpensively). An Empire that has been decaying for some time, with serious internal difficulties, and superior old equipment mixed together and salvaged onto inferior new equipment. That being said, not just a passive speed bump, for the Empire's sheer size and the quantity of resources remaining to it even in its diminished state still make it a very serious opponent for the smaller, more dynamic younger races (specifically the 16ish main species, of which you are one) surrounding it. An opponent that if you advance too quickly, or act too aggressively towards, will strike out and attempt to arrest your development as a great power while it still has that capability.
What kind of pre-existing empires do you see, and what kinds of actions would you like to see from them to make the game universe a more interesting place? What kind of things should they be unable to do?
Not my first reaction at all. I immediately thought of the Empire from Isaac Asimov's Foundation series, specifically at the stage it finds itself during the book "Foundation and Empire" with General Bel Rios and Emperor Cleon II (if you haven't read these classics, Amazon is a great place to go pick them up inexpensively). An Empire that has been decaying for some time, with serious internal difficulties, and superior old equipment mixed together and salvaged onto inferior new equipment. That being said, not just a passive speed bump, for the Empire's sheer size and the quantity of resources remaining to it even in its diminished state still make it a very serious opponent for the smaller, more dynamic younger races (specifically the 16ish main species, of which you are one) surrounding it. An opponent that if you advance too quickly, or act too aggressively towards, will strike out and attempt to arrest your development as a great power while it still has that capability.
What kind of pre-existing empires do you see, and what kinds of actions would you like to see from them to make the game universe a more interesting place? What kind of things should they be unable to do?