Information
I have verifed my game files (Steam only)
YesI have disabled all mods
YesI am running the latest game update
YesRequired
Summary
Desync spam occurs in multiplayer to the point at which the game cannot continue.Description
When playing multiplayer with my wife in the past, we rarely suffer out-of-synch errors, but since the latest updates/dlcs (tours & tournaments), we usually get out-of-synched between year 882-903 AD. When we reload, we immediately get out-of-synch again to the point where we simply cannot continue playing multiplayer. I am posting this again in the Bug Report forum at the behest of moderator AndrewT.Steps to reproduce
Created multiple different games and ran them for over a decade to see if the desync issue would proc. It did, every time.Game Version
1.9.0.4 (Lance)Platform
WindowsAdditional Information
Affected Feature
- Multiplayer
Save Game
View attachment Duke_Nathaniel_of_Swabia_878_01_02.ck3Other Attachments
View attachment callstacks_1.logView attachment callstacks_hotjoin_1.logView attachment debug_1.logView attachment dedicated_server_1.logView attachment error_1.logView attachment game_1.logView attachment memory_1.logView attachment message_1.logView attachment multiplayer_1.logView attachment oos_metadata_1.txtView attachment random_1.logView attachment randomlog_1.logView attachment randomlog_hotjoin_1.logView attachment system_1.log
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