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Without a doubt this is the only positive announcement after the game's release. It comes as a pleasant surprise and introduces many new buildings, well detailed, of the right size and functional. I really appreciate the style of the new roundabouts.

The road to recovery is still very long, but let's hope it continues like this...
 
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Full disclosure: I've been playing and enjoying the game from the git-go (850 hours now)--so when I say this I'm NOT speaking as someone who was previously unhappy.

@co_avanya -- The game, NOW, is AWESOME! I'm glad that you all put the work in. The economic simulation is much improved, but I still think a basic understanding of economics makes the game straightforward. Yes, I've had to do some work to adjust my playing style to the new simulation. But--speaking as social studies teacher who spent hundreds of hours in SimCity back in the day--I don't find the new simulation much more difficult than the former, even with tile upkeep costs in place.

Traffic could be addressed with a toggle that allows us to turn off despawning--and also in CS1 there were settings that modulated the driving behavior of cims. I don't see anything happening in cim macro traffic behavior that can't be explained by my layout skills.

The new assets also make the game so much more realistic! The variable sizes of schools, for example, allows one to choose assets more appropriate to different communities, whether rural or urban or suburb.

Great work @colossalorder !!!

p.s. I found a mod that seems to fix the homelessness (and crime) bugs--so for me it's now full steam ahead!!!
 
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I am afraid, the bug is back.
I dezoned the offices and after they were all gone, I rebuild them slowly (whenever there was demand). But now some of the highrise offices are showing 5/5 employees.
 
Thank you for addressing the delay. Will there be an updated roadmap on the website soon? It is currently displaying Q2 as the release window.
Good catch, I'll let the Paradox Marketing team know.
 
Good catch, I'll let the Paradox Marketing team know.


Needs an update to Q1 2025 :)
 
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