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Actually, it means who ever added him tried using the "ž" character, and the game dosen't recognise it.

I know when I suggest teams, I code them with all the accented characters, and later in a test someone sees what is recognized, and what isn't.
This guy must have escaped attention.

Amended. It was coded as mentioned above but the game doesn't recognise it.
 
Greece and Bulgaria - February 15, 2010

After my troops had exited Greece I broke off my alliance with Greece. At this point I began to worry that Germany would form an alliance with Hungary, Romania, and Bulgaria. Normally Germany attacks Yugoslavia in the spring of 1941 right before they take on the Soviet Union. As 1940 drew on though, Germany remained at peace with the Allies and did not start any new wars. All of those countries will still join the Axis when the Soviet Union attacks sometime after 1942. Since most of the starting guarantees of independence expire in 1941, that means I have to take out Romania and Bulgaria by the end of 1941 to keep the Soviet Union from getting them. Hungary is less important because Czechoslovakia is shielding it from the Soviet Union.

On November 28 1940 Greece agrees to a white peace with Italy. Given that Greece is sure to join the Allies, I must get rid of it as soon as possible or risk the Allies putting a serious damper on my conquest plans. It should be noted that by this point my belligerence is starting to get rather high. Since the United States AI is programmed to declare war on countries with high belligerence, I need to start improving my relations with the United States to put that off as long as possible.

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Even though I am not expecting a fight with Greece and have only three divisions on their border, Greece is only able to hold out for three months.

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With Greece out of the way I prepare to attack Bulgaria. Although the Greek war was unexpected it did provide me with the option of attacking Bulgaria from the south. Since Bulgaria's victory points are easily accessible from the south that is by far the best direction to attack it from.

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Taking over Bulgaria proves to be rather easy even with a small army. I can just head directly for the three victory point provinces and annex them. My future wars will not be so easy.
 
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Who is that Hungry and why are You so inhuman saying that it is not important ? :p
But seriously quite interesting situation on map, although I think, that IRL Germany wouldn't rather attack Poland if they hadn't annexed Austria and Czechs. They would probably also interved because of Italy.
 
Who is that Hungry and why are You so inhuman saying that it is not important ? :p
But seriously quite interesting situation on map, although I think, that IRL Germany wouldn't rather attack Poland if they hadn't annexed Austria and Czechs. They would probably also interved because of Italy.

You got me on that one. Stupid spellcheck:rofl:

Germany is still at war with Italy.
 
It should be noted that by this point my belligerence is starting to get rather high. Since the United States AI is programmed to declare war on countries with high belligerence, I need to start improving my relations with the United States to put that off as long as possible.

So the USA will start their Rough State Punishment Programme? ROFL
 
Romania - February 16 2010

Normally attacking Romania from the south is pretty easy because it only has two victory point provinces which happen to be stacked on top of each other. However in this game Bulgaria did not take the province of Constanta. Without a second province to attack Bucharest from and without any armor it makes taking both provinces before Romania can reinforce almost impossible. With Constanta in Romanian hands it will certainly be a harder fight than Greece or Bulgaria was.

Keeping that in mind I have decided to use all of my divisions for this attack. In Arsenal of Democracy I prefer to use infantry divisions as beach defenders because of the high probably of AI naval invasion. Since Romania is not going to be doing any naval invasions it is safe to use all of my divisions.

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The AI often sends any divisions it can spare when one of its provinces is under attack. So a good strategy is to launch a diversionary attack first so the AI sends its forces to a less vital region. In the next picture you will see that I have started an attack in the western part of Romania first to draw its forces away from the intended target in the center.

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After defeating Romania I positioned my troops on the Hungarian border to prepare for the next attack in the spring of 1942.

While I was waiting Japan kicked off the war against the Allies.

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Will UK AI now send its forces east? In regular HoI 2 (and even mods like daim), UK will never send major forces east (naval and land, not sure about air). Thats ok if there is war in Europe, but in some games Europe is completely at peace, UK is superior to Japan, but Japan still crushes them easily as they send only small asw fleets to the east, and keep all carriers and battleships in home waters and med. And they also keep majority of land forces in home isles and Africe, for example heavily garrisoning completely empty Ethiopia.
 
Greece and Turkey are not allied so Greece never gave the territory back it took from Italy.

I am not fully sure I understand the mechanism completely.

Did province ownership change because of this? What options, if any other than war, does Turkey have to reclaim its provinces in this example?
 
I suppose they can use the demand territory diplomatic option or an open negotiation and offer Greece something else for the provinces, but AI probably only uses the former.